The field journal

Field guides for your next move

Find a route, read the trade-offs, and check the exact moment in the footage. Illustrated guides for your first day, your next fight, and the choices that follow.

11 guides shown

Your first night after the prologue: towers, healing, and a usable loadout
Getting started· 5 min read

Your first night after the prologue: towers, healing, and a usable loadout

A practical starting checklist: read manuals, equip abilities, prepare both forms, scout nearby towers, then choose the route that fixes your biggest weakness.

Sep 7, 2026
Plan the 30 days: spend segments on the tasks that matter
Quests & planning· 5 min read

Plan the 30 days: spend segments on the tasks that matter

Separate free exploration, activity costs, and deadlines; group daytime rituals and nighttime towers, and preserve a save before the finale.

Sep 7, 2026
Learned a skill but cannot use it? Day-night builds and ability slots
Combat & builds· 6 min read

Learned a skill but cannot use it? Day-night builds and ability slots

Separate manuals, training, equipped abilities, charge capacity, and armour proficiency before spending more points.

Sep 7, 2026
Stop losing the exchange: directional blocks, red-skull dodges, and feeding
Combat & builds· 6 min read

Stop losing the exchange: directional blocks, red-skull dodges, and feeding

A practical defense loop: when to input a direction, when to release block, and how to turn the opening into damage without entering the next conversation hungry.

Sep 7, 2026
An 8-segment prologue plan: save Esme, rescue Lazar, find Claw Art bracers
Getting started· 7 min read

An 8-segment prologue plan: save Esme, rescue Lazar, find Claw Art bracers

A conservative prologue route with a spare segment, the correct medicine, the crypt bracers, and clear trade-offs for reading and treasure hunting.

Sep 7, 2026
Follow the miller rescue into the Court: Ambrus and Infamy
Quests & planning· 5 min read

Follow the miller rescue into the Court: Ambrus and Infamy

Find Mert, prepare the prison rescue, and read the difference between a boyar’s progress and the global edicts that follow Infamy.

Sep 7, 2026
Ending routes and save preparation: the deal, solo, Lacra or the Manumits
Endings· 7 min readSpoilers

Ending routes and save preparation: the deal, solo, Lacra or the Manumits

Prepare a reusable finale save, distinguish companion departures from personal quests, and compare recorded branches without confusing early endings with the deadline.

Sep 7, 2026
Anca, Lacra and Crake: quest checkpoints and romance choices
Quests & planning· 7 min readSpoilers

Anca, Lacra and Crake: quest checkpoints and romance choices

Find each relationship route, follow Lacra’s flower scene, return to the inn with Anca, and avoid copying a playthrough’s rejection of Crake.

Sep 7, 2026
Early legendary route: Durandal, the Arbiter medallion, and Isbrand greaves
Equipment· 7 min read

Early legendary route: Durandal, the Arbiter medallion, and Isbrand greaves

Use the broken bridge, waterfall, and kobold nest to find three useful pieces, with escape checks, medium-armour penalties, and upgrade costs explained.

Sep 7, 2026
St. Mihai’s sword and Arbiter armour: parts, maps, and the final rituals
Equipment· 8 min read

St. Mihai’s sword and Arbiter armour: parts, maps, and the final rituals

Find the broken sword and three shards, collect four armour materials, and finish the rituals that turn restored equipment into its enhanced form.

Sep 7, 2026
Quests & planning

PC Performance and Hotfix 1.0.2

What Rebel Wolves shipped on Sep 3 2026, the known stutter and shader crashes, and the fullscreen workaround. Not a settings fantasy list.

Sep 4, 2026