{"version":1,"locale":"zh","articles":{"/guides/beginners-guide":{"version":1,"id":"/guides/beginners-guide","locale":"zh","path":"/zh/guides/beginners-guide","title":"黎明行者之血新手攻略：技能学习、装备能力与昼夜准备","description":"《黎明行者之血》入门指南：买书后如何学习技能、装备主动能力和快捷栏，准备人类与吸血鬼两套配置，并读懂行动耗时。","heading":"新手入门：离开序章后，先做好这几件事","bodyHtml":"<article data-page-title=\"黎明行者之血新手攻略：技能学习、装备能力与昼夜准备\" data-page-description=\"《黎明行者之血》入门指南：买书后如何学习技能、装备主动能力和快捷栏，准备人类与吸血鬼两套配置，并读懂行动耗时。\" class=\"mx-auto max-w-3xl\">\n  <a\n    class=\"text-muted-foreground hover:text-foreground active inline-flex items-center gap-2 text-sm font-medium transition-colors\"\n    href=\"/zh/guides/\"\n    ><svg\n      xmlns=\"http://www.w3.org/2000/svg\"\n      width=\"24\"\n      height=\"24\"\n      viewBox=\"0 0 24 24\"\n      fill=\"none\"\n      stroke=\"currentColor\"\n      stroke-width=\"2\"\n      stroke-linecap=\"round\"\n      stroke-linejoin=\"round\"\n      class=\"lucide lucide-arrow-left size-4\"\n      aria-hidden=\"true\"\n    >\n      <path d=\"m12 19-7-7 7-7\"></path>\n      <path d=\"M19 12H5\"></path></svg\n    >返回攻略列表</a\n  >\n  <header class=\"border-border mt-8 mb-6 border-b pb-6\">\n    <h1\n      class=\"text-foreground text-3xl font-semibold tracking-tight md:text-4xl\"\n    >\n      新手入门：离开序章后，先做好这几件事\n    </h1>\n    <p class=\"text-muted-foreground mt-3\">\n      从技能与快速栏、恢复品准备到探索路线，理清开局要做的事，按自己的进度安排。\n    </p>\n    <div\n      class=\"text-muted-foreground mt-4 flex flex-wrap items-center gap-4 text-sm\"\n    >\n      <span class=\"inline-flex items-center gap-1.5\"\n        ><svg\n          xmlns=\"http://www.w3.org/2000/svg\"\n          width=\"24\"\n          height=\"24\"\n          viewBox=\"0 0 24 24\"\n          fill=\"none\"\n          stroke=\"currentColor\"\n          stroke-width=\"2\"\n          stroke-linecap=\"round\"\n          stroke-linejoin=\"round\"\n          class=\"lucide lucide-calendar size-4\"\n          aria-hidden=\"true\"\n        >\n          <path d=\"M8 2v4\"></path>\n          <path d=\"M16 2v4\"></path>\n          <rect width=\"18\" height=\"18\" x=\"3\" y=\"4\" rx=\"2\"></rect>\n          <path d=\"M3 10h18\"></path></svg\n        >更新于 2026年9月17日</span\n      ><span class=\"inline-flex items-center gap-2\"\n        ><a href=\"/zh/#editorial\" class=\"underline underline-offset-4\"\n          >Dawnwalker Wiki</a\n        ></span\n      >\n    </div>\n  </header><aside class=\"dw-quick-answer\" data-quick-answer=\"true\"><h2>买了技能书，为什么还不能用</h2><p>购买手册只是第一步：先阅读，在神龛完成所需学习，再装备主动能力并分配快捷栏。人类与吸血鬼两套配置都要检查，并准备好恢复生命的方法。</p><nav><a href=\"/zh/skills/\">查看技能要求</a><a href=\"/zh/guides/time-and-quests/\">了解学习技能的时间成本</a></nav></aside>\n  <nav\n    aria-label=\"开局检查清单\"\n    class=\"border-border bg-card mb-8 rounded-xl border px-5 py-4\"\n  >\n    <p class=\"mb-3 text-sm font-semibold\">开局检查清单</p>\n    <ol class=\"grid gap-x-6 gap-y-2 text-sm sm:grid-cols-2\">\n      <li>\n        <a\n          href=\"#离村前花两分钟整理菜单\"\n          class=\"text-muted-foreground hover:text-primary\"\n          ><span class=\"text-primary mr-2\">01</span>出发前，检查技能和快速栏</a\n        >\n      </li>\n      <li>\n        <a\n          href=\"#第一晚先开离你最近的塔\"\n          class=\"text-muted-foreground hover:text-primary\"\n          ><span class=\"text-primary mr-2\">02</span>夜间探索，先找附近的塔楼</a\n        >\n      </li>\n      <li>\n        <a\n          href=\"#第一天做有效的恢复品\"\n          class=\"text-muted-foreground hover:text-primary\"\n          ><span class=\"text-primary mr-2\">03</span>备好恢复品，确认随时能用</a\n        >\n      </li>\n      <li>\n        <a\n          href=\"#下一条路线按你的短板选\"\n          class=\"text-muted-foreground hover:text-primary\"\n          ><span class=\"text-primary mr-2\">04</span\n          >遇到什么问题，就查对应攻略</a\n        >\n      </li>\n      <li>\n        <a\n          href=\"#避免三个早期资源坑\"\n          class=\"text-muted-foreground hover:text-primary\"\n          ><span class=\"text-primary mr-2\">05</span>开局先避开这三个误区</a\n        >\n      </li>\n    </ol>\n  </nav>\n  <div class=\"text-foreground/90 text-[15px] leading-7\">\n    <p class=\"text-foreground/90 mt-2 leading-7\">\n      刚能自由探索时，不必急着跑遍地图，也不用立刻决定最终结局。先做好三件事：<strong\n        class=\"text-foreground font-semibold\"\n        >确认技能能用、恢复品够用，再选一个附近的探索目标。</strong\n      >下面按准备、探索和补给的顺序整理，按当前需要完成即可，不必都挤在第一天或第一晚。\n    </p>\n    <h2\n      id=\"离村前花两分钟整理菜单\"\n      class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\"\n    >\n      出发前，检查技能和快速栏\n    </h2>\n    <p class=\"text-foreground/90 mt-2 leading-7\">\n      技能从拿到手册到能用，要经过<strong class=\"text-foreground font-semibold\"\n        >阅读 → 学习 → 装备 → 设置快速栏</strong\n      >。先在物品栏读手册，再到神龛投入技能点；学会后，打开“主动能力”面板确认已经装备，最后安排快速栏。配方也要记得阅读。\n    </p>\n    <figure\n      class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"\n    >\n      <button\n        type=\"button\"\n        aria-label=\"放大: 在物品栏阅读横扫手册\"\n        class=\"group relative block w-full cursor-zoom-in bg-black/20\"\n      >\n        <img\n          src=\"/imgs/guides/sword-manual.webp\"\n          alt=\"在物品栏阅读横扫手册\"\n          width=\"1920\"\n          height=\"1080\"\n          loading=\"lazy\"\n          decoding=\"async\"\n          class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"\n        /><span\n          class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"\n          ><svg\n            xmlns=\"http://www.w3.org/2000/svg\"\n            width=\"24\"\n            height=\"24\"\n            viewBox=\"0 0 24 24\"\n            fill=\"none\"\n            stroke=\"currentColor\"\n            stroke-width=\"2\"\n            stroke-linecap=\"round\"\n            stroke-linejoin=\"round\"\n            class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\"\n            aria-hidden=\"true\"\n          >\n            <path d=\"M15 3h6v6\"></path>\n            <path d=\"m21 3-7 7\"></path>\n            <path d=\"m3 21 7-7\"></path>\n            <path d=\"M9 21H3v-6\"></path></svg\n          >放大</span\n        >\n      </button>\n      <figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\">\n        <span class=\"text-foreground/90 block\"\n          >读到手册、学会技能、装备技能，是三个不同步骤。先在物品栏阅读手册，再检查后续设置。</span\n        ><a\n          href=\"https://www.bilibili.com/video/BV1Aqtq6DEJM/?t=206\"\n          target=\"_blank\"\n          rel=\"noreferrer\"\n          class=\"text-muted-foreground block text-xs underline underline-offset-4\"\n          >深夜游戏99 · Bilibili · 3:26（KhrazeGaming 路线）</a\n        >\n      </figcaption>\n    </figure>\n    <p class=\"text-foreground/90 mt-2 leading-7\">\n      昼夜共用的剑术能力，建议放在两套快速栏的相同位置，切换形态时更容易找到。进洞前，也可以提前把火把放进快速栏。\n    </p>\n    <h2\n      id=\"第一晚先开离你最近的塔\"\n      class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\"\n    >\n      夜间探索，先找附近的塔楼\n    </h2>\n    <p class=\"text-foreground/90 mt-2 leading-7\">\n      Laslea 教堂塔楼和村南 Briar Sloughs\n      一带的侦察塔，都可以作为前期探索目标。夜间利用暗影步和攀墙登顶，再完成观察。攀爬前留意耐力，避免连续攀墙时在半空耗尽。\n    </p>\n    <figure\n      class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"\n    >\n      <button\n        type=\"button\"\n        aria-label=\"放大: 夜间的侦察塔\"\n        class=\"group relative block w-full cursor-zoom-in bg-black/20\"\n      >\n        <img\n          src=\"/imgs/guides/vista.webp\"\n          alt=\"夜间的侦察塔\"\n          width=\"1300\"\n          height=\"650\"\n          loading=\"lazy\"\n          decoding=\"async\"\n          class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"\n        /><span\n          class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"\n          ><svg\n            xmlns=\"http://www.w3.org/2000/svg\"\n            width=\"24\"\n            height=\"24\"\n            viewBox=\"0 0 24 24\"\n            fill=\"none\"\n            stroke=\"currentColor\"\n            stroke-width=\"2\"\n            stroke-linecap=\"round\"\n            stroke-linejoin=\"round\"\n            class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\"\n            aria-hidden=\"true\"\n          >\n            <path d=\"M15 3h6v6\"></path>\n            <path d=\"m21 3-7 7\"></path>\n            <path d=\"m3 21 7-7\"></path>\n            <path d=\"M9 21H3v-6\"></path></svg\n          >放大</span\n        >\n      </button>\n      <figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\">\n        <span class=\"text-foreground/90 block\"\n          >夜间登塔并完成观察后，放大地图查看附近的新标记，再选一个目标出发。</span\n        ><a\n          href=\"https://dawnwalkergame.com/us/en/home\"\n          target=\"_blank\"\n          rel=\"noreferrer\"\n          class=\"text-muted-foreground block text-xs underline underline-offset-4\"\n          >游戏内教程配图 · Rebel Wolves</a\n        >\n      </figcaption>\n    </figure>\n    <p class=\"text-foreground/90 mt-2 leading-7\">\n      满足条件后，可考虑学习<strong class=\"text-foreground font-semibold\"\n        >移形换影（Shapeshift）</strong\n      >，以狼形态赶路。前期先解锁实用的移动能力，再决定是否继续投入点数提升速度。\n    </p>\n    <p class=\"text-foreground/90 mt-2 leading-7\">\n      登塔观察是为了找到下一处目标，不必把新出现的标记全部完成。遇到等级明显高于自己的敌人，可以先离开，准备充分后再来。\n    </p>\n    <h2\n      id=\"第一天做有效的恢复品\"\n      class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\"\n    >\n      备好恢复品，确认随时能用\n    </h2>\n    <p class=\"text-foreground/90 mt-2 leading-7\">\n      普通食物通常恢复较慢，不适合用来应对连续伤害。先查看制作面板中已有的恢复配方，再按配方收集水、车前草等材料。用专注模式寻找路边植物，沿途容器和商人也可以查看；不要假定每个容器都会提供相同材料。\n    </p>\n    <figure\n      class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"\n    >\n      <button\n        type=\"button\"\n        aria-label=\"放大: 科恩准备消耗品\"\n        class=\"group relative block w-full cursor-zoom-in bg-black/20\"\n      >\n        <img\n          src=\"/imgs/guides/crafting.webp\"\n          alt=\"科恩准备消耗品\"\n          width=\"1300\"\n          height=\"650\"\n          loading=\"lazy\"\n          decoding=\"async\"\n          class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"\n        /><span\n          class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"\n          ><svg\n            xmlns=\"http://www.w3.org/2000/svg\"\n            width=\"24\"\n            height=\"24\"\n            viewBox=\"0 0 24 24\"\n            fill=\"none\"\n            stroke=\"currentColor\"\n            stroke-width=\"2\"\n            stroke-linecap=\"round\"\n            stroke-linejoin=\"round\"\n            class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\"\n            aria-hidden=\"true\"\n          >\n            <path d=\"M15 3h6v6\"></path>\n            <path d=\"m21 3-7 7\"></path>\n            <path d=\"m3 21 7-7\"></path>\n            <path d=\"M9 21H3v-6\"></path></svg\n          >放大</span\n        >\n      </button>\n      <figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\">\n        <span class=\"text-foreground/90 block\"\n          >在战斗外制作恢复品，再放进当前形态的快速栏，方便在默认战斗设置下及时使用。</span\n        ><a\n          href=\"https://dawnwalkergame.com/us/en/home\"\n          target=\"_blank\"\n          rel=\"noreferrer\"\n          class=\"text-muted-foreground block text-xs underline underline-offset-4\"\n          >游戏内教程配图 · Rebel Wolves</a\n        >\n      </figcaption>\n    </figure>\n    <p class=\"text-foreground/90 mt-2 leading-7\">\n      白天使用的药品和夜间的血液恢复，需要分别准备。查看增益说明时，留意“秒”和“时间格”的区别：前者按实际战斗时间计算，后者随任务推进消耗。使用前确认新旧增益能否同时生效，避免覆盖想保留的效果。\n    </p>\n    <h2\n      id=\"下一条路线按你的短板选\"\n      class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\"\n    >\n      遇到什么问题，就查对应攻略\n    </h2>\n    <div\n      class=\"border-border my-5 max-w-full overflow-x-auto rounded-lg border\"\n    >\n      <table\n        class=\"w-full min-w-[32rem] border-collapse text-left text-sm leading-relaxed\"\n      >\n        <thead>\n          <tr>\n            <th\n              class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\"\n            >\n              你遇到的问题\n            </th>\n            <th\n              class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\"\n            >\n              推荐阅读\n            </th>\n            <th\n              class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\"\n            >\n              能解决什么\n            </th>\n          </tr>\n        </thead>\n        <tbody>\n          <tr>\n            <td class=\"border-border/60 border-b px-4 py-3 align-top\">\n              被普通敌人打得无法还手\n            </td>\n            <td class=\"border-border/60 border-b px-4 py-3 align-top\">\n              <a\n                href=\"/zh/guides/combat-and-hunger/\"\n                class=\"text-primary font-medium underline-offset-4 hover:underline\"\n                >方向格挡与反击</a\n              >\n            </td>\n            <td class=\"border-border/60 border-b px-4 py-3 align-top\">\n              防守与反击熟练后，装备才能发挥作用\n            </td>\n          </tr>\n          <tr>\n            <td class=\"border-border/60 border-b px-4 py-3 align-top\">\n              只会普通攻击，技能用不出来\n            </td>\n            <td class=\"border-border/60 border-b px-4 py-3 align-top\">\n              <a\n                href=\"/zh/guides/day-night-builds/\"\n                class=\"text-primary font-medium underline-offset-4 hover:underline\"\n                >技能槽与配点</a\n              >\n            </td>\n            <td class=\"border-border/60 border-b px-4 py-3 align-top\">\n              依次检查手册、学习、装备和充能\n            </td>\n          </tr>\n          <tr>\n            <td class=\"border-border/60 border-b px-4 py-3 align-top\">\n              武器太弱，又不想刷怪\n            </td>\n            <td class=\"border-border/60 border-b px-4 py-3 align-top\">\n              <a\n                href=\"/zh/guides/early-legendary-gear/\"\n                class=\"text-primary font-medium underline-offset-4 hover:underline\"\n                >杜兰德尔取物路线</a\n              >\n            </td>\n            <td class=\"border-border/60 border-b px-4 py-3 align-top\">\n              了解目标位置与撤离方法\n            </td>\n          </tr>\n          <tr>\n            <td class=\"border-border/60 border-b px-4 py-3 align-top\">\n              不知道主线从哪里接\n            </td>\n            <td class=\"border-border/60 border-b px-4 py-3 align-top\">\n              <a\n                href=\"/zh/guides/infamy-system/\"\n                class=\"text-primary font-medium underline-offset-4 hover:underline\"\n                >磨坊救援与宫廷进度</a\n              >\n            </td>\n            <td class=\"border-border/60 border-b px-4 py-3 align-top\">\n              从 Mert 的线索继续推进北部剧情\n            </td>\n          </tr>\n          <tr>\n            <td class=\"border-border/60 border-b px-4 py-3 align-top\">\n              每做一件事都怕浪费时间\n            </td>\n            <td class=\"border-border/60 border-b px-4 py-3 align-top\">\n              <a\n                href=\"/zh/guides/time-and-quests/\"\n                class=\"text-primary font-medium underline-offset-4 hover:underline\"\n                >时间预算指南</a\n              >\n            </td>\n            <td class=\"border-border/60 border-b px-4 py-3 align-top\">\n              分清限时目标与普通探索\n            </td>\n          </tr>\n        </tbody>\n      </table>\n    </div>\n    <h2\n      id=\"避免三个早期资源坑\"\n      class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\"\n    >\n      开局先避开这三个误区\n    </h2>\n    <p class=\"text-foreground/90 mt-2 leading-7\">\n      <strong class=\"text-foreground font-semibold\"\n        >误区一：捡到装备就升级。</strong\n      >先比较技艺、附加属性和昼夜用途，把资源留给会继续使用的装备。普通掉落会变化，视频里开出的武器不代表你的箱子也会出现。\n    </p>\n    <p class=\"text-foreground/90 mt-2 leading-7\">\n      <strong class=\"text-foreground font-semibold\"\n        >误区二：只看品质和重量选防具。</strong\n      >装备中甲、重甲前，先检查熟练度惩罚。品质更高但带有红字提示的防具，未必比当前适用的轻装更合适。\n    </p>\n    <p class=\"text-foreground/90 mt-2 leading-7\">\n      <strong class=\"text-foreground font-semibold\"\n        >误区三：低血量时仍急着推进任务。</strong\n      >夜间血族只剩一格生命时，会进入嗜血渴望，先恢复再接近\n      NPC。每天开始、进入危险地点和做出重大选择前，建议各留一份手动存档，方便需要时回退。\n    </p>\n    <p class=\"text-foreground/90 mt-2 leading-7\">\n      <strong class=\"text-foreground font-semibold\">来源：</strong>\n      <a\n        href=\"https://www.youtube.com/watch?v=yEs0e6-L-bM\"\n        class=\"text-primary font-medium underline-offset-4 hover:underline\"\n        >IGN 开局十件事</a\n      >、<a\n        href=\"https://www.youtube.com/watch?v=9uQNB1Jgk9Q&amp;t=273\"\n        class=\"text-primary font-medium underline-offset-4 hover:underline\"\n        >WolfheartFPS 04:33 起的菜单说明</a\n      >、<a\n        href=\"https://www.youtube.com/watch?v=NQ6mKWYt3nU\"\n        class=\"text-primary font-medium underline-offset-4 hover:underline\"\n        >ESO 新手避坑</a\n      >。图片来自标注的视频帧及游戏教程。\n    </p>\n  </div>\n</article>\n"},"/guides/combat-and-hunger":{"version":1,"id":"/guides/combat-and-hunger","locale":"zh","path":"/zh/guides/combat-and-hunger","title":"总被连招打死？方向格挡、红骷髅闪避与夜间回血 | Dawnwalker Wiki","description":"按信号决定防守：什么时候拨方向、什么时候松开格挡，以及如何把完美反击和血液恢复连起来。","heading":"总被连招打死？方向格挡、红骷髅闪避与夜间回血","bodyHtml":"<article data-page-title=\"总被连招打死？方向格挡、红骷髅闪避与夜间回血 | Dawnwalker Wiki\" data-page-description=\"按信号决定防守：什么时候拨方向、什么时候松开格挡，以及如何把完美反击和血液恢复连起来。\" class=\"mx-auto max-w-3xl\"><a class=\"text-muted-foreground hover:text-foreground inline-flex items-center gap-2 text-sm font-medium transition-colors active\" href=\"/zh/guides/\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-arrow-left size-4\" aria-hidden=\"true\"><path d=\"m12 19-7-7 7-7\"></path><path d=\"M19 12H5\"></path></svg>返回攻略列表</a><header class=\"border-border mt-8 mb-6 border-b pb-6\"><h1 class=\"text-foreground text-3xl font-semibold tracking-tight md:text-4xl\">总被连招打死？方向格挡、红骷髅闪避与夜间回血</h1><p class=\"text-muted-foreground mt-3\">按信号决定防守：什么时候拨方向、什么时候松开格挡，以及如何把完美反击和血液恢复连起来。</p><div class=\"text-muted-foreground mt-4 flex flex-wrap items-center gap-4 text-sm\"><span class=\"inline-flex items-center gap-1.5\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-calendar size-4\" aria-hidden=\"true\"><path d=\"M8 2v4\"></path><path d=\"M16 2v4\"></path><rect width=\"18\" height=\"18\" x=\"3\" y=\"4\" rx=\"2\"></rect><path d=\"M3 10h18\"></path></svg>更新于 2026年9月7日</span><span class=\"inline-flex items-center gap-2\"><a href=\"/zh/#editorial\" class=\"underline underline-offset-4\">Dawnwalker Wiki</a></span></div></header><nav aria-label=\"这篇解决什么问题\" class=\"border-border bg-card mb-8 rounded-xl border px-5 py-4\"><p class=\"mb-3 text-sm font-semibold\">这篇解决什么问题</p><ol class=\"grid gap-x-6 gap-y-2 text-sm sm:grid-cols-2\"><li><a href=\"#先用这张防守表判断\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">01</span>先用这张防守表判断</a></li><li><a href=\"#完美格挡后别随手乱砍\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">02</span>完美格挡后，别随手乱砍</a></li><li><a href=\"#技能武器技艺和利爪技艺怎么分\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">03</span>技能、武器技艺和利爪技艺怎么分</a></li><li><a href=\"#夜间只剩一格血先别找-npc-聊天\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">04</span>夜间只剩一格血，先别找 NPC 聊天</a></li><li><a href=\"#一场练习只检查四件事\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">05</span>一场练习只检查四件事</a></li></ol></nav><div class=\"text-foreground/90 text-[15px] leading-7\"><p class=\"text-foreground/90 mt-2 leading-7\">先解决最容易造成连死的一件事： <strong class=\"text-foreground font-semibold\">红骷髅出现时，松开格挡，再向侧面或后方闪避。</strong> 一直按住格挡会限制移动，不能把“按着防御再按闪避”当成稳定脱身方法。<a href=\"https://www.youtube.com/watch?v=OIRT2QZ0QnM&amp;t=120\" class=\"text-primary font-medium underline-offset-4 hover:underline\">IGN 战斗指南约 02:00 起</a>专门示范了这个问题。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\">本文以普通难度的可见提示为例。决斗家难度隐藏部分提示；改过键位时，以游戏当前绑定为准。</p>\n<h2 id=\"先用这张防守表判断\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">先用这张防守表判断</h2>\n<div class=\"border-border my-5 max-w-full overflow-x-auto rounded-lg border\"><table class=\"w-full min-w-[32rem] border-collapse text-left text-sm leading-relaxed\"><thead><tr><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">看到的情况</th><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">你的动作</th><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">成功后的收益</th><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">常见失败原因</th></tr></thead><tbody><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">普通攻击，看不准方向</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">原地全向格挡</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">稳住局面，但消耗耐力</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">耐力见底还一直硬挡</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">已看准攻击方向</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">按住格挡，输入对应方向</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">正确方向格挡不耗耐力</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">提前拨错方向后没有修正</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">敌人即将命中、提示进入时机窗</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">在格挡状态下于此刻拨向来袭方向</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">完美格挡回耐力并制造空当</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">只追求按格挡键的时机，忽略方向输入</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">红骷髅、无法格挡</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">松开格挡，侧闪或后闪</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">躲开不可格挡招式</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">朝敌人正面冲，或还扣着格挡</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">左右来袭且能把握时机</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">临命中时向来袭的一侧闪避</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">完美闪避省耐力并给反击窗口</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">方向正确但过早闪避</td></tr></tbody></table></div>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 游戏教程中的四向格挡\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/directional-block.webp\" alt=\"游戏教程中的四向格挡\" width=\"1300\" height=\"650\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">教程分别演示上、下、左、右的防守。方向正确的格挡与不输入方向的全向格挡，耐力开销不同。</span><a href=\"https://dawnwalkergame.com/us/en/home\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">游戏内教程配图 · Rebel Wolves</a></figcaption></figure>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 实战侧向闪避\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/perfect-dodge.webp\" alt=\"实战侧向闪避\" width=\"1300\" height=\"650\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">完美闪避的游戏内示范。方向与时机都要匹配；先松开格挡，留出移动空间，再练习迎着来袭侧闪。</span><a href=\"https://dawnwalkergame.com/us/en/home\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">游戏内教程配图 · Rebel Wolves</a></figcaption></figure>\n<h2 id=\"完美格挡后别随手乱砍\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">完美格挡后，别随手乱砍</h2>\n<p class=\"text-foreground/90 mt-2 leading-7\">先用单个普通敌人练习：保持能移动的距离，看到起手后按格挡，在攻击即将到达时再输入正确方向。 <strong class=\"text-foreground font-semibold\">完美格挡判定的重点是方向输入时机</strong> ，而不是反复松开、按下防御键。<a href=\"https://www.youtube.com/watch?v=OIRT2QZ0QnM&amp;t=149\" class=\"text-primary font-medium underline-offset-4 hover:underline\">IGN 02:29</a>可对照动作。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\">学会 <strong class=\"text-foreground font-semibold\">完美反击（Perfect Riposte）</strong> 后，成功完美格挡会给出反击方向提示。沿提示出手才能吃到这一轮的暴击机会；继续用 <strong class=\"text-foreground font-semibold\">反击（Counterattack）</strong> 增强这个循环。先把一挡一击做稳，再加长连段。</p>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 完美格挡创造反击空当\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/perfect-block.webp\" alt=\"完美格挡创造反击空当\" width=\"1300\" height=\"650\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">武器碰撞后的短暂空当才是进攻机会。先成功挡住，再确认反击方向；不要把完美格挡和完美反击当成同一个技能。</span><a href=\"https://dawnwalkergame.com/us/en/home\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">游戏内教程配图 · Rebel Wolves</a></figcaption></figure>\n<p class=\"text-foreground/90 mt-2 leading-7\">普通攻击中可以转入格挡或闪避，因此不用为了已经起手的一刀硬吃伤害。被围时先往空处移动，让敌人集中在视野里；不要贴在墙角连续攻击。</p>\n<h2 id=\"技能武器技艺和利爪技艺怎么分\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">技能、武器技艺和利爪技艺怎么分</h2>\n<p class=\"text-foreground/90 mt-2 leading-7\">剑术主动能力来自学习与装备；武器技艺来自剑，利爪技艺来自护手。换掉某件装备后技艺消失，应先检查装备，而不是以为技能被重置。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\">主动能力需要 <strong class=\"text-foreground font-semibold\">主动能力充能</strong> ，部分巫术或血族能力还消耗生命。充能会恢复，成功攻击、格挡能加快恢复。需要两格的能力，不能靠一格上限的角色使用：先检查 <strong class=\"text-foreground font-semibold\">全神贯注（Sustained Focus）</strong> 与能力面板。</p>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 主动能力充能标记\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/charges.webp\" alt=\"主动能力充能标记\" width=\"1300\" height=\"650\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">金色标记表示当前可用充能。高消耗技能按不出来时，先看充能上限和当前数量，再看生命消耗与形态限制。</span><a href=\"https://dawnwalkergame.com/us/en/home\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">游戏内教程配图 · Rebel Wolves</a></figcaption></figure>\n<p class=\"text-foreground/90 mt-2 leading-7\">武器与利爪技艺还受冷却和装备要求约束。部分讲解对技艺是否使用充能的表述不同，实际操作以装备说明及屏幕右下角提示为准。不要为了“冷却好了”盲按：先确认能发动，再在敌人压迫时利用它创造进攻窗口。</p>\n<h2 id=\"夜间只剩一格血先别找-npc-聊天\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">夜间只剩一格血，先别找 NPC 聊天</h2>\n<p class=\"text-foreground/90 mt-2 leading-7\">游戏内“嗜血渴望”教程明确写明： <strong class=\"text-foreground font-semibold\">血族生命值降到 1 格会进入饥饿，对话中可能失控并吸干对方。</strong> 腐化是成长条件，不是另一条能替代生命检查的安全指示条。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\">夜间打完仗，先使用适合血族的恢复物品，或在安全位置吸食动物、合适的敌人；恢复后再交任务。白天准备的食物或药品不能想当然地替代夜间补给。</p>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 嗜血渴望教程中的吸血画面\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/blood-craving.webp\" alt=\"嗜血渴望教程中的吸血画面\" width=\"1300\" height=\"650\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">嗜血渴望对应低血族生命值的危险状态。重点是交谈前恢复生命，而不是等过场开始后再尝试补血。</span><a href=\"https://dawnwalkergame.com/us/en/home\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">游戏内教程配图 · Rebel Wolves</a></figcaption></figure>\n<p class=\"text-foreground/90 mt-2 leading-7\">战斗中吸血会暴露自己，附近敌人可能打断。先控制一个目标、拉开其他敌人，再寻找吸血机会；血族位移也会花耐力，别连续瞬移到自己无法闪避。</p>\n<h2 id=\"一场练习只检查四件事\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">一场练习只检查四件事</h2>\n<ol class=\"marker:text-muted-foreground mt-2 ml-6 list-decimal space-y-1\">\n<li class=\"text-foreground/90 leading-7\">普通招：能否连续三次按对格挡方向？</li>\n<li class=\"text-foreground/90 leading-7\">完美格挡：能否在挡住后读到并执行反击方向？</li>\n<li class=\"text-foreground/90 leading-7\">红骷髅：能否及时松开防御并侧闪？</li>\n<li class=\"text-foreground/90 leading-7\">战后：技能与恢复物品是否适合当前昼夜，交谈前是否脱离饥饿？</li>\n</ol>\n<p class=\"text-foreground/90 mt-2 leading-7\">需要补点时看 <a href=\"/zh/guides/day-night-builds/\" class=\"text-primary font-medium underline-offset-4 hover:underline\">昼夜配点与技能槽排查</a>。想拿早期利爪技艺，回看 <a href=\"/zh/guides/prologue-walkthrough/\" class=\"text-primary font-medium underline-offset-4 hover:underline\">序章护手路线</a>。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\"><strong class=\"text-foreground font-semibold\">来源：</strong> <a href=\"https://www.youtube.com/watch?v=OIRT2QZ0QnM\" class=\"text-primary font-medium underline-offset-4 hover:underline\">IGN Early Combat Mastery</a>、<a href=\"https://www.youtube.com/watch?v=9uQNB1Jgk9Q&amp;t=1010\" class=\"text-primary font-medium underline-offset-4 hover:underline\">WolfheartFPS 16:50 的反击建议</a>，并核对游戏内方向格挡、完美闪避、主动能力与嗜血渴望教程。</p></div></article>\n"},"/guides/day-night-builds":{"version":1,"id":"/guides/day-night-builds","locale":"zh","path":"/zh/guides/day-night-builds","title":"技能学了却不能用？昼夜配点与主动槽排查 | Dawnwalker Wiki","description":"手册不等于技能，技能不等于已装备。把共用剑术、充能上限、护甲熟练度和两套快速栏一次理顺。","heading":"技能学了却不能用？昼夜配点与主动槽排查","bodyHtml":"<article data-page-title=\"技能学了却不能用？昼夜配点与主动槽排查 | Dawnwalker Wiki\" data-page-description=\"手册不等于技能，技能不等于已装备。把共用剑术、充能上限、护甲熟练度和两套快速栏一次理顺。\" class=\"mx-auto max-w-3xl\"><a class=\"text-muted-foreground hover:text-foreground inline-flex items-center gap-2 text-sm font-medium transition-colors active\" href=\"/zh/guides/\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-arrow-left size-4\" aria-hidden=\"true\"><path d=\"m12 19-7-7 7-7\"></path><path d=\"M19 12H5\"></path></svg>返回攻略列表</a><header class=\"border-border mt-8 mb-6 border-b pb-6\"><h1 class=\"text-foreground text-3xl font-semibold tracking-tight md:text-4xl\">技能学了却不能用？昼夜配点与主动槽排查</h1><p class=\"text-muted-foreground mt-3\">手册不等于技能，技能不等于已装备。把共用剑术、充能上限、护甲熟练度和两套快速栏一次理顺。</p><div class=\"text-muted-foreground mt-4 flex flex-wrap items-center gap-4 text-sm\"><span class=\"inline-flex items-center gap-1.5\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-calendar size-4\" aria-hidden=\"true\"><path d=\"M8 2v4\"></path><path d=\"M16 2v4\"></path><rect width=\"18\" height=\"18\" x=\"3\" y=\"4\" rx=\"2\"></rect><path d=\"M3 10h18\"></path></svg>更新于 2026年9月7日</span><span class=\"inline-flex items-center gap-2\"><a href=\"/zh/#editorial\" class=\"underline underline-offset-4\">Dawnwalker Wiki</a></span></div></header><nav aria-label=\"这篇解决什么问题\" class=\"border-border bg-card mb-8 rounded-xl border px-5 py-4\"><p class=\"mb-3 text-sm font-semibold\">这篇解决什么问题</p><ol class=\"grid gap-x-6 gap-y-2 text-sm sm:grid-cols-2\"><li><a href=\"#先分清三棵树的用途\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">01</span>先分清三棵树的用途</a></li><li><a href=\"#从捡到手册到真正用出技能\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">02</span>从捡到手册到真正用出技能</a></li><li><a href=\"#第一批点数优先解决具体短板\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">03</span>第一批点数优先解决具体短板</a></li><li><a href=\"#中甲惩罚为什么还在\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">04</span>中甲惩罚为什么还在</a></li><li><a href=\"#六种常见故障的排查顺序\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">05</span>六种常见故障的排查顺序</a></li></ol></nav><div class=\"text-foreground/90 text-[15px] leading-7\"><p class=\"text-foreground/90 mt-2 leading-7\">如果你在神龛花了点数，战斗中却仍然只能普攻，先别继续买技能。 <strong class=\"text-foreground font-semibold\">大多数时候要检查的是“已阅读、已学习、已装备、当前形态可用、资源足够”这条链。</strong> 按下面的顺序查，能避免把点数花在解决不了当前问题的地方。</p>\n<h2 id=\"先分清三棵树的用途\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">先分清三棵树的用途</h2>\n<div class=\"border-border my-5 max-w-full overflow-x-auto rounded-lg border\"><table class=\"w-full min-w-[32rem] border-collapse text-left text-sm leading-relaxed\"><thead><tr><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">分支</th><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">主动能力适用时间</th><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">起步时解决什么</th><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">注意</th></tr></thead><tbody><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">剑术 Swordmastery</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">白天与夜晚</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">攻防、耐力与反击循环</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">夜间仍可以持剑，不一定要转利爪</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">巫术 Witchcraft</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">巫术主动能力在白天使用</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">法术、白天移动和控制</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">部分被动标为昼夜共用，逐个看图标</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">血族 Vampirism</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">夜晚</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">吸血、狼形与夜间能力</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">多个节点受腐化或特定鲜血条件限制</td></tr></tbody></table></div>\n<p class=\"text-foreground/90 mt-2 leading-7\">不要把“巫术主动技能只在白天用”理解成整棵巫术树所有被动都只对白天有效。看到 <strong class=\"text-foreground font-semibold\">Anytime / 日月图标</strong> 时，再决定这点能否服务两套形态。</p>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 白昼疾行与夜间狼形移动\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/haste.webp\" alt=\"白昼疾行与夜间狼形移动\" width=\"1300\" height=\"650\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">白昼疾行和夜间狼形解决不同形态的移动问题；剑术的共用技能则可以在两套快捷配置里占相同位置。</span><a href=\"https://dawnwalkergame.com/us/en/home\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">游戏内教程配图 · Rebel Wolves</a></figcaption></figure>\n<h2 id=\"从捡到手册到真正用出技能\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">从捡到手册到真正用出技能</h2>\n<ol class=\"marker:text-muted-foreground mt-2 ml-6 list-decimal space-y-1\">\n<li class=\"text-foreground/90 leading-7\"><strong class=\"text-foreground font-semibold\">阅读：</strong> 在物品栏的手册分类使用新书，解除对应节点的手册门槛。</li>\n<li class=\"text-foreground/90 leading-7\"><strong class=\"text-foreground font-semibold\">学习：</strong> 到神龛投入技能点，同时检查沙漏成本与前置节点。</li>\n<li class=\"text-foreground/90 leading-7\"><strong class=\"text-foreground font-semibold\">装备：</strong> 打开主动能力面板，让目标技能处于已装备状态。</li>\n<li class=\"text-foreground/90 leading-7\"><strong class=\"text-foreground font-semibold\">配置：</strong> 分别安排白天、夜晚快速栏。快速栏不是额外主动槽。</li>\n<li class=\"text-foreground/90 leading-7\"><strong class=\"text-foreground font-semibold\">实战检查：</strong> 确认形态、充能、生命与冷却允许使用。</li>\n</ol>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 游戏教程中的手册与书籍\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/manuals.webp\" alt=\"游戏教程中的手册与书籍\" width=\"1300\" height=\"650\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">手册提供学习选项；阅读动作不会自动替你支付技能点，也不会自动替换已经装备的能力。</span><a href=\"https://dawnwalkergame.com/us/en/home\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">游戏内教程配图 · Rebel Wolves</a></figcaption></figure>\n<p class=\"text-foreground/90 mt-2 leading-7\">某些能力描述为被动触发，仍属于需要装备的能力。 <strong class=\"text-foreground font-semibold\">不能只看“被动”两个字就认定它必然生效。</strong> 如果它在主动能力面板占槽，就需要把它装备好。反过来，明确写不占槽的能力则按其说明处理。<a href=\"https://www.youtube.com/watch?v=9uQNB1Jgk9Q&amp;t=273\" class=\"text-primary font-medium underline-offset-4 hover:underline\">WolfheartFPS 04:33 起</a>完整讲解了这层区别。</p>\n<h2 id=\"第一批点数优先解决具体短板\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">第一批点数优先解决具体短板</h2>\n<p class=\"text-foreground/90 mt-2 leading-7\">想以剑为主，可从提升基础生存、耐力与稳定防守开始，再围绕 <strong class=\"text-foreground font-semibold\">完美反击（Perfect Riposte）＋反击（Counterattack）</strong> 建立一挡一击的输出方式。没有相关前置或手册时先留点，不必为了花光余额乱点。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\">如果你选中的技能需要两格充能，先确认 <strong class=\"text-foreground font-semibold\">全神贯注（Sustained Focus）</strong> 提供了足够上限。技能槽增加与充能上限增加是两个需求，买错其中一个仍然无法放出技能。</p>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 主动能力充能标记\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/charges.webp\" alt=\"主动能力充能标记\" width=\"1300\" height=\"650\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">上限够、当前数量也够，才满足充能条件。学更多主动技能不会自动增加可用充能。</span><a href=\"https://dawnwalkergame.com/us/en/home\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">游戏内教程配图 · Rebel Wolves</a></figcaption></figure>\n<p class=\"text-foreground/90 mt-2 leading-7\">夜间移动优先考虑移形换影；白昼移动查看 Fervor 相关节点的手册和前置。之后按自己主要使用的形态继续投资。不要为了复制他人的成型截图，提前买一整套还没有装备和资源支持的技能。</p>\n<h2 id=\"中甲惩罚为什么还在\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">中甲惩罚为什么还在</h2>\n<p class=\"text-foreground/90 mt-2 leading-7\">伊斯布兰德胫甲的实机面板显示中甲熟练度不足。对应路线是 <strong class=\"text-foreground font-semibold\">金戈铁甲 I（Second Skin I）</strong> ；重甲使用另一项对应训练。去铠甲商买到手册后仍要阅读、学习，逐级检查面板中的惩罚变化。</p>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 金戈铁甲学习节点及消耗\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/second-skin.webp\" alt=\"金戈铁甲学习节点及消耗\" width=\"1920\" height=\"1080\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">金戈铁甲的学习界面会显示点数、等级效果与耗时。先核对自己穿的是中甲还是重甲，再投入训练。</span><a href=\"https://www.bilibili.com/video/BV1Aqtq6DEJM/?t=752\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">深夜游戏99 · Bilibili · 12:32（KhrazeGaming 路线）</a></figcaption></figure>\n<p class=\"text-foreground/90 mt-2 leading-7\">这并不表示每个角色都应该立刻点满护甲训练。如果你当前靠轻装和完美防守打得稳定，可以把预算留给主攻方向；如果确实想用中甲词条，就把熟练度视为装备路线的一部分。</p>\n<h2 id=\"六种常见故障的排查顺序\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">六种常见故障的排查顺序</h2>\n<div class=\"border-border my-5 max-w-full overflow-x-auto rounded-lg border\"><table class=\"w-full min-w-[32rem] border-collapse text-left text-sm leading-relaxed\"><thead><tr><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">症状</th><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">先检查</th></tr></thead><tbody><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">节点仍锁住</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">手册是否读过、前置是否满足</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">学了技能但轮盘没有</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">主动能力面板是否装备，槽是否足够</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">昨晚能用，今天不能</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">日夜形态限制</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">按了没有反应</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">充能上限、当前充能、生命成本和冷却</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">换剑后少了一招</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">那是旧武器自带的技艺，而不是永久学会的技能</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">被动说明有加成，实际没生效</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">它是否属于需要占主动槽的被动能力</td></tr></tbody></table></div>\n<p class=\"text-foreground/90 mt-2 leading-7\">视频作者在其发售版存档中没有找到洗点功能。规划时不要依赖随时能重置：试新分支前单独存档，打一场普通遭遇，再决定保留。具体操作循环见 <a href=\"/zh/guides/combat-and-hunger/\" class=\"text-primary font-medium underline-offset-4 hover:underline\">格挡与夜间回血指南</a>。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\"><strong class=\"text-foreground font-semibold\">来源：</strong> <a href=\"https://www.youtube.com/watch?v=9uQNB1Jgk9Q\" class=\"text-primary font-medium underline-offset-4 hover:underline\">WolfheartFPS 15 条说明</a>、<a href=\"https://www.youtube.com/watch?v=4nA9M8eyGz0\" class=\"text-primary font-medium underline-offset-4 hover:underline\">ESO 开局配点</a>、<a href=\"https://www.bilibili.com/video/BV1Aqtq6DEJM/?t=752\" class=\"text-primary font-medium underline-offset-4 hover:underline\">金戈铁甲实机 12:32</a>，并核对游戏内主动能力教程与中英技能名称。</p></div></article>\n"},"/guides/early-legendary-gear":{"version":1,"id":"/guides/early-legendary-gear","locale":"zh","path":"/zh/guides/early-legendary-gear","title":"黎明行者之血早期传奇装备路线：杜兰达尔与探索拾取","description":"沿地标寻找《黎明行者之血》早期传奇装备：杜兰达尔、瀑布洞穴项链和伊斯布兰德护胫，查看路线与出发前准备。","heading":"前期传奇装备路线：杜兰德尔、仲裁者徽章和伊斯布兰德胫甲","bodyHtml":"<article data-page-title=\"黎明行者之血早期传奇装备路线：杜兰达尔与探索拾取\" data-page-description=\"沿地标寻找《黎明行者之血》早期传奇装备：杜兰达尔、瀑布洞穴项链和伊斯布兰德护胫，查看路线与出发前准备。\" class=\"mx-auto max-w-3xl\"><a class=\"text-muted-foreground hover:text-foreground inline-flex items-center gap-2 text-sm font-medium transition-colors active\" href=\"/zh/guides/\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-arrow-left size-4\" aria-hidden=\"true\"><path d=\"m12 19-7-7 7-7\"></path><path d=\"M19 12H5\"></path></svg>返回攻略列表</a><header class=\"border-border mt-8 mb-6 border-b pb-6\"><h1 class=\"text-foreground text-3xl font-semibold tracking-tight md:text-4xl\">前期传奇装备路线：杜兰德尔、仲裁者徽章和伊斯布兰德胫甲</h1><p class=\"text-muted-foreground mt-3\">用断桥、瀑布和巢穴定位三件早期装备；看清撤退路线、中甲惩罚与升级花费，再决定拿哪件。</p><div class=\"text-muted-foreground mt-4 flex flex-wrap items-center gap-4 text-sm\"><span class=\"inline-flex items-center gap-1.5\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-calendar size-4\" aria-hidden=\"true\"><path d=\"M8 2v4\"></path><path d=\"M16 2v4\"></path><rect width=\"18\" height=\"18\" x=\"3\" y=\"4\" rx=\"2\"></rect><path d=\"M3 10h18\"></path></svg>更新于 2026年9月17日</span><span class=\"inline-flex items-center gap-2\"><a href=\"/zh/#editorial\" class=\"underline underline-offset-4\">Dawnwalker Wiki</a></span></div></header><aside class=\"dw-quick-answer\" data-quick-answer=\"true\"><h2>早期装备路线从哪里开始</h2><p>序章结束后，先准备夜间移动能力并存档。寻找杜兰达尔时，先查看起始村庄西南的断桥旁的破损马车，再搜索桥下残骸。下文还覆盖帕尔利塔附近的瀑布洞穴，以及落石地区的狗头人巢穴。</p><nav><a href=\"/zh/map/\">查看地图</a><a href=\"/zh/guides/mihai-sword-arbiter-armor/\">继续寻找圣米哈伊之剑与仲裁者套装</a></nav></aside><nav aria-label=\"这篇解决什么问题\" class=\"border-border bg-card mb-8 rounded-xl border px-5 py-4\"><p class=\"mb-3 text-sm font-semibold\">这篇解决什么问题</p><ol class=\"grid gap-x-6 gap-y-2 text-sm sm:grid-cols-2\"><li><a href=\"#出发前先满足四个条件\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">01</span>出发前先满足四个条件</a></li><li><a href=\"#杜兰德尔在断桥确认车骸再下深壑\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">02</span>杜兰德尔：在断桥确认车骸，再下深壑</a></li><li><a href=\"#仲裁者徽章入口在水幕后面\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">03</span>仲裁者徽章：入口在水幕后面</a></li><li><a href=\"#伊斯布兰德胫甲可以绕后但先看中甲惩罚\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">04</span>伊斯布兰德胫甲：可以绕后，但先看中甲惩罚</a></li><li><a href=\"#什么时候该停下来升级\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">05</span>什么时候该停下来升级</a></li></ol></nav><div class=\"text-foreground/90 text-[15px] leading-7\"><p class=\"text-foreground/90 mt-2 leading-7\"><strong class=\"text-foreground font-semibold\">刚离开序章，优先找一把会长期使用的剑，再补符合流派的饰品。</strong> 不必照视频一次穿满传奇：掉落等级与升级花费会让你为“提前毕业”持续付钱。本页把取物路线与危险战斗分开说明。</p>\n<h2 id=\"出发前先满足四个条件\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">出发前先满足四个条件</h2>\n<ol class=\"marker:text-muted-foreground mt-2 ml-6 list-decimal space-y-1\">\n<li class=\"text-foreground/90 leading-7\">已完成序章，能自由探索开放世界。</li>\n<li class=\"text-foreground/90 leading-7\">夜间行动时熟悉暗影步与攀墙；没有把握的落差先找下行路线。</li>\n<li class=\"text-foreground/90 leading-7\">留一个出发前存档，另留一个接近高等级区域前的存档。</li>\n<li class=\"text-foreground/90 leading-7\">清出背包，准备昼夜两套恢复品；红骷髅敌人不作为这次的清场目标。</li>\n</ol>\n<div class=\"border-border my-5 max-w-full overflow-x-auto rounded-lg border\"><table class=\"w-full min-w-[32rem] border-collapse text-left text-sm leading-relaxed\"><thead><tr><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">目标</th><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">定位地标</th><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">更适合谁</th><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">主要成本或风险</th></tr></thead><tbody><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">杜兰德尔 Durandal</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">初始区域西南侧断桥，下方深壑的车骸</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">想保留一把传奇大剑的角色</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">下方敌人等级高；拿到后要脱离战斗</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">仲裁者徽章 Arbiter&#x27;s Medallion</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">Parlita 附近，桥下的瀑布后洞穴</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">需要耐力周转的角色</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">别只搜外围银器，检查中央尸体</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">伊斯布兰德的胫甲 Isbrand&#x27;s Greaves</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">Rockfalls 的狗头人巢穴，敌群后方宝箱</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">夜间利爪与血族流派</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">中甲熟练度不足会触发属性惩罚</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">骑士戒指 Knightly Ring</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">后续南行，Tatzelwurm 巢穴附近桥旁的小岛</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">剑术能力为主的角色</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">藏宝挖掘要检查耗时；可稍后再来</td></tr></tbody></table></div>\n<h2 id=\"杜兰德尔在断桥确认车骸再下深壑\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">杜兰德尔：在断桥确认车骸，再下深壑</h2>\n<p class=\"text-foreground/90 mt-2 leading-7\">从初始村庄向西南探索，找到地图所示的断桥。 <strong class=\"text-foreground font-semibold\">先调查桥面的破损车骸</strong> ，让“被诅咒的深壑 / The Cursed Chasm”更新，再观察下面的落点。不要只凭“地图上向西南”就从任意悬崖往下跳。</p>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 断桥与被诅咒的深壑的地图位置\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/durandal-map.webp\" alt=\"断桥与被诅咒的深壑的地图位置\" width=\"1920\" height=\"1080\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">视频 08:08 展示断桥一带的位置。到桥边后用破损车骸确认自己走对地方；地图用于定位区域，下行仍要看实际地形。</span><a href=\"https://www.bilibili.com/video/BV1Aqtq6DEJM/?t=488\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">深夜游戏99 · Bilibili · 8:08（KhrazeGaming 路线）</a></figcaption></figure>\n<p class=\"text-foreground/90 mt-2 leading-7\">视频用夜间位移快速下到谷底。这个动作依赖落点与角度， <strong class=\"text-foreground font-semibold\">不保证每次落下都免伤</strong> ；按不准就读桥边存档，重新规划下降。谷底围着高等级敌人，尽量从未被发现的一侧靠近任务车骸，打开拾取窗口确认 <strong class=\"text-foreground font-semibold\">Durandal</strong> 。</p>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 破损马车中的杜兰德尔拾取窗口\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/durandal-loot.webp\" alt=\"破损马车中的杜兰德尔拾取窗口\" width=\"1920\" height=\"1080\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">这才是目标拾取点：破损车骸的列表中出现杜兰德尔。视频中的伤害、词条和等级只代表当时存档，不是所有角色的固定面板。</span><a href=\"https://www.bilibili.com/video/BV1Aqtq6DEJM/?t=529\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">深夜游戏99 · Bilibili · 8:49（KhrazeGaming 路线）</a></figcaption></figure>\n<p class=\"text-foreground/90 mt-2 leading-7\">拿到后先沿洞穴边缘往出口脱离追击，脱战后再用夜间位移返回高处。若取物时已经被围，不要留在马车旁与整群敌人换血。跟随 <a href=\"https://www.bilibili.com/video/BV1Aqtq6DEJM/?t=488\" class=\"text-primary font-medium underline-offset-4 hover:underline\">B 站 08:08–09:40 的原演示</a>，或对照 <a href=\"https://www.youtube.com/watch?v=F8oxxUjlxUE&amp;t=612\" class=\"text-primary font-medium underline-offset-4 hover:underline\">KhrazeGaming 10:12 起</a>。</p>\n<h2 id=\"仲裁者徽章入口在水幕后面\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">仲裁者徽章：入口在水幕后面</h2>\n<p class=\"text-foreground/90 mt-2 leading-7\">继续向南到 Parlita 一带，把附近可用神龛作为返回点。沿路找桥，下降到桥下水面，再检查瀑布后的通道。入口不是瀑布上方的道路。</p>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 藏有仲裁者徽章洞穴的瀑布入口\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/arbiter-waterfall.webp\" alt=\"藏有仲裁者徽章洞穴的瀑布入口\" width=\"1920\" height=\"1080\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">从水面看向瀑布，右侧水幕后方有可进入的空间。先确认通路，别在桥上反复寻找箱子。</span><a href=\"https://www.bilibili.com/video/BV1Aqtq6DEJM/?t=607\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">深夜游戏99 · Bilibili · 10:07（KhrazeGaming 路线）</a></figcaption></figure>\n<p class=\"text-foreground/90 mt-2 leading-7\">进洞后有不少银器与容器可搜，但真正的目标是 <strong class=\"text-foreground font-semibold\">中央尸体</strong> 。检查到 <strong class=\"text-foreground font-semibold\">仲裁者徽章</strong> 才算完成这趟。它的耐力相关词条适合频繁攻击、闪避或赶路的角色；具体数值看当前面板。</p>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 从洞内尸体取得仲裁者徽章\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/arbiter-medallion.webp\" alt=\"从洞内尸体取得仲裁者徽章\" width=\"1920\" height=\"1080\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">徽章在洞内尸体的拾取列表。外围容器里的随机战利品不是这件固定目标的替代品。</span><a href=\"https://www.bilibili.com/video/BV1Aqtq6DEJM/?t=629\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">深夜游戏99 · Bilibili · 10:29（KhrazeGaming 路线）</a></figcaption></figure>\n<h2 id=\"伊斯布兰德胫甲可以绕后但先看中甲惩罚\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">伊斯布兰德胫甲：可以绕后，但先看中甲惩罚</h2>\n<p class=\"text-foreground/90 mt-2 leading-7\">到 Rockfalls 的狗头人巢穴后，观察敌人朝向。视频沿外侧石头绕到背面，蹲行接近敌群后方的宝箱；这是避战取物的示范， <strong class=\"text-foreground font-semibold\">被发现时并不保证能照样开箱</strong> 。确认退路后再接近。</p>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 伊斯布兰德胫甲所在狗头人巢穴的地图位置\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/isbrand-map.webp\" alt=\"伊斯布兰德胫甲所在狗头人巢穴的地图位置\" width=\"1920\" height=\"1080\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">这张地图对应本路线的狗头人巢穴。不要把其他地区同样叫 Kobold&#x27;s Nest 的地点误当成这一处。</span><a href=\"https://www.bilibili.com/video/BV1Aqtq6DEJM/?t=667\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">深夜游戏99 · Bilibili · 11:07（KhrazeGaming 路线）</a></figcaption></figure>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 伊斯布兰德胫甲面板上的中甲惩罚提示\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/isbrand-penalty.webp\" alt=\"伊斯布兰德胫甲面板上的中甲惩罚提示\" width=\"1920\" height=\"1080\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">实机面板明确标为 Legendary Medium Trousers，中甲；下方还有未掌握中甲的红字惩罚。自动字幕把它说成重甲时，应以画面为准。</span><a href=\"https://www.bilibili.com/video/BV1Aqtq6DEJM/?t=695\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">深夜游戏99 · Bilibili · 11:35（KhrazeGaming 路线）</a></figcaption></figure>\n<p class=\"text-foreground/90 mt-2 leading-7\">这条胫甲偏向利爪与血族能力。如果你主要在白天用剑，优先级可以低于主武器与耐力饰品。中甲流派可在 Maragir Crossroads 一带的铠甲商查看 <strong class=\"text-foreground font-semibold\">金戈铁甲 I（Second Skin I）</strong> 手册，读后再去神龛学习；先看当前等级的技能成本，别误以为买书就消掉惩罚。</p>\n<h2 id=\"什么时候该停下来升级\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">什么时候该停下来升级</h2>\n<p class=\"text-foreground/90 mt-2 leading-7\">一旦你已经有一把顺手的传奇剑，就先用它推进几条任务。遇到伤害明显落后时，去可升级装备的商人处比较强化价格与面板收益，再决定继续找装还是升级现有装备。不要因为普通装备显示更高的一个基础数字，就忽略原武器的技艺和适配词条。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\">骑士戒指在这条路线更靠后的南方区域，原视频 <a href=\"https://www.bilibili.com/video/BV1Aqtq6DEJM/?t=789\" class=\"text-primary font-medium underline-offset-4 hover:underline\">13:09 起展示区域</a>。找巢穴附近主桥旁的小岛和挖掘点；若当前任务预算紧，留待经过时处理即可。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\">下一步可看 <a href=\"/zh/guides/day-night-builds/\" class=\"text-primary font-medium underline-offset-4 hover:underline\">技能与护甲熟练度</a>，或准备 <a href=\"/zh/guides/mihai-sword-arbiter-armor/\" class=\"text-primary font-medium underline-offset-4 hover:underline\">圣米哈伊之剑与仲裁者套装</a>。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\"><strong class=\"text-foreground font-semibold\">来源：</strong> <a href=\"https://www.youtube.com/watch?v=F8oxxUjlxUE\" class=\"text-primary font-medium underline-offset-4 hover:underline\">KhrazeGaming 早期装备路线</a>、<a href=\"https://www.bilibili.com/video/BV1Aqtq6DEJM/\" class=\"text-primary font-medium underline-offset-4 hover:underline\">深夜游戏99 对应实机</a>、<a href=\"https://www.youtube.com/watch?v=NQ6mKWYt3nU\" class=\"text-primary font-medium underline-offset-4 hover:underline\">ESO 的升级成本提醒</a>。同路线的译制视频不计作独立实测。</p></div></article>\n"},"/guides/endings-guide":{"version":1,"id":"/guides/endings-guide","locale":"zh","path":"/zh/guides/endings-guide","title":"结局分流与存档准备：谈判、单独行动、拉克拉和自由人 | Dawnwalker Wiki","description":"先保留可回退的终局存档，再选谈判或同伴路线；说明视频里的提前结局、梦境出口与家人倒计时。","heading":"结局分流与存档准备：谈判、单独行动、拉克拉和自由人","bodyHtml":"<article data-page-title=\"结局分流与存档准备：谈判、单独行动、拉克拉和自由人 | Dawnwalker Wiki\" data-page-description=\"先保留可回退的终局存档，再选谈判或同伴路线；说明视频里的提前结局、梦境出口与家人倒计时。\" class=\"mx-auto max-w-3xl\"><a class=\"text-muted-foreground hover:text-foreground inline-flex items-center gap-2 text-sm font-medium transition-colors active\" href=\"/zh/guides/\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-arrow-left size-4\" aria-hidden=\"true\"><path d=\"m12 19-7-7 7-7\"></path><path d=\"M19 12H5\"></path></svg>返回攻略列表</a><header class=\"border-border mt-8 mb-6 border-b pb-6\"><h1 class=\"text-foreground text-3xl font-semibold tracking-tight md:text-4xl\">结局分流与存档准备：谈判、单独行动、拉克拉和自由人</h1><p class=\"text-muted-foreground mt-3\">先保留可回退的终局存档，再选谈判或同伴路线；说明视频里的提前结局、梦境出口与家人倒计时。</p><div class=\"text-muted-foreground mt-4 flex flex-wrap items-center gap-4 text-sm\"><span class=\"inline-flex items-center gap-1.5\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-calendar size-4\" aria-hidden=\"true\"><path d=\"M8 2v4\"></path><path d=\"M16 2v4\"></path><rect width=\"18\" height=\"18\" x=\"3\" y=\"4\" rx=\"2\"></rect><path d=\"M3 10h18\"></path></svg>更新于 2026年9月7日</span><span class=\"inline-flex items-center gap-2\"><a href=\"/zh/#editorial\" class=\"underline underline-offset-4\">Dawnwalker Wiki</a></span></div></header><p class=\"border-primary/30 bg-primary/5 mb-6 rounded-lg border p-4 text-sm\">本篇涉及剧情结果。关键结果尽量折叠展示，需要时再展开查看。</p><nav aria-label=\"这篇解决什么问题\" class=\"border-border bg-card mb-8 rounded-xl border px-5 py-4\"><p class=\"mb-3 text-sm font-semibold\">这篇解决什么问题</p><ol class=\"grid gap-x-6 gap-y-2 text-sm sm:grid-cols-2\"><li><a href=\"#进入终局前检查这四件事\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">01</span>进入终局前，检查这四件事</a></li><li><a href=\"#先看日志再选行动\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">02</span>先看日志，再选行动</a></li><li><a href=\"#四条主要路线\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">03</span>四条主要路线</a></li><li><a href=\"#提前结束与-30-天耗尽不是一回事\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">04</span>提前结束，与 30 天耗尽不是一回事</a></li><li><a href=\"#想对照视频直接跳到对应分段\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">05</span>想对照视频，直接跳到对应分段</a></li></ol></nav><div class=\"text-foreground/90 text-[15px] leading-7\"><p class=\"text-foreground/90 mt-2 leading-7\"><strong class=\"text-foreground font-semibold\">先存档，再确认终局行动。</strong> 想比较路线，关键是把同伴准备与出征分开，而不是临时在最终战前反复等天亮。下面先给准备清单；具体路线与录屏索引放在可展开的剧透区。</p>\n<h2 id=\"进入终局前检查这四件事\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">进入终局前，检查这四件事</h2>\n<ol class=\"marker:text-muted-foreground mt-2 ml-6 list-decimal space-y-1\">\n<li class=\"text-foreground/90 leading-7\"><strong class=\"text-foreground font-semibold\">记下当前日期和剩余时间。</strong> 想救家人，就不要为了补无关收集把 30 天耗尽。</li>\n<li class=\"text-foreground/90 leading-7\"><strong class=\"text-foreground font-semibold\">查看需要的同伴任务。</strong> 拉克拉或自由人的路线需要对应人物线推进，见过一次面不等于已经准备出发。</li>\n<li class=\"text-foreground/90 leading-7\"><strong class=\"text-foreground font-semibold\">保留一份在外部世界、尚未接受终局行动的手动存档。</strong> 若完成了新的同伴准备，再另存一份，别覆盖前一份。</li>\n<li class=\"text-foreground/90 leading-7\"><strong class=\"text-foreground font-semibold\">整理实际要用的战斗配置。</strong> 技能装槽、快速栏、剑与利爪技艺、恢复物品都检查一次，再读出征提示。</li>\n</ol>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 桑格拉山谷上方的城堡\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/castle.webp\" alt=\"桑格拉山谷上方的城堡\" width=\"1300\" height=\"650\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">游戏内城堡相关教程画面，用于辨认终局区域；它不是安全通行路线图。靠近触发点时应先读完整提示。</span><a href=\"https://dawnwalkergame.com/us/en/home\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">游戏内教程配图 · Rebel Wolves</a></figcaption></figure>\n<p class=\"text-foreground/90 mt-2 leading-7\">“序章正确救母亲”有利于保留她的故事结果，但不能把“母亲没救活”直接写成所有结局都无法触发。涉及具体奖杯时应单独查条件，不能由人物存亡自行推导。</p>\n<h2 id=\"先看日志再选行动\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">先看日志，再选行动</h2>\n<p class=\"text-foreground/90 mt-2 leading-7\">宫廷推进的常见路线是处理安布卢斯、赞西与巴基尔，提升恶名，随后查看新敕令和布伦西斯的来信。收到 <strong class=\"text-foreground font-semibold\">A Deal with the Devil</strong> 后，先留存档。若没有信，检查宫廷进度与新敕令是否实际结算，别只对照视频作者的总游戏时长。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\">拉克拉的 <strong class=\"text-foreground font-semibold\">Midnight Reckoning</strong> 、秧鸡的 <strong class=\"text-foreground font-semibold\">Rise at Dawn</strong> 则是不同的出征入口。私人关系场景另见 <a href=\"/zh/guides/romance-guide/\" class=\"text-primary font-medium underline-offset-4 hover:underline\">人物支线攻略</a>，完成恋爱与选择由谁协助终局不是同一个动作。</p>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 布兰西斯与三位侯爵\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/court.webp\" alt=\"布兰西斯与三位侯爵\" width=\"1300\" height=\"650\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">检查宫廷面板中的侯爵进度和敕令。恶名影响推进，但最终仍要确认你选择的任务与出征对象。</span><a href=\"https://dawnwalkergame.com/us/en/home\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">游戏内教程配图 · Rebel Wolves</a></figcaption></figure>\n<h2 id=\"四条主要路线\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">四条主要路线</h2>\n<details><summary>展开：路线目标与分流动作</summary><div class=\"border-border my-5 max-w-full overflow-x-auto rounded-lg border\"><table class=\"w-full min-w-[32rem] border-collapse text-left text-sm leading-relaxed\"><thead><tr><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">路线</th><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">你要做的决定</th><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">出发前准备</th></tr></thead><tbody><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">The Turncoat</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">接受布伦西斯的交易，以出卖盟友换回家人</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">谈判前存档；后续还要完成交易要求，不是口头答应就结算</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">The Folk Hero</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">单独击败布伦西斯</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">战斗配置和恢复；别把直接开战理解为无代价救人</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">The Patricide</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">与拉克拉共同对抗布伦西斯</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">将她的人物线推进到 Midnight Reckoning</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">The Knyazmaker</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">随秧鸡与自由人行动</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">将自由人线推进到 Rise at Dawn，继续其终局任务</td></tr></tbody></table></div><p class=\"text-foreground/90 mt-2 leading-7\">谈判录屏 <a href=\"https://www.bilibili.com/video/BV17GtD6LEBH/?p=47&amp;t=684\" class=\"text-primary font-medium underline-offset-4 hover:underline\">P47，11:24 起</a>展示了交换条件与标记要求。它不是“不做任何事也能全员获救”的按钮。</p><p class=\"text-foreground/90 mt-2 leading-7\">同一作者的 <a href=\"https://www.bilibili.com/video/BV17GtD6LEBH/?p=49&amp;t=429\" class=\"text-primary font-medium underline-offset-4 hover:underline\">P49，07:09 起</a>演示中途开战后的严重家庭后果。不要为了试一个剑形对话图标覆盖唯一存档；录屏中的人物结果属于该路线、该存档，不能保证你的所有前置选择与它相同。</p><p class=\"text-foreground/90 mt-2 leading-7\">结局名称与入口可交叉核对 <a href=\"https://www.powerpyx.com/the-blood-of-dawnwalker-all-endings-guide/\" class=\"text-primary font-medium underline-offset-4 hover:underline\">PowerPyx 的结局指南</a>。本页不把台词态度换算成不存在的“人性百分比”或好感门槛。</p></details>\n<h2 id=\"提前结束与-30-天耗尽不是一回事\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">提前结束，与 30 天耗尽不是一回事</h2>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 昼夜八格时间条\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/time.webp\" alt=\"昼夜八格时间条\" width=\"1300\" height=\"650\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">时间预算关系到家人处境。等待、训练和耗时任务都要纳入计划；想试失败状态时另存档。</span><a href=\"https://dawnwalkergame.com/us/en/home\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">游戏内教程配图 · Rebel Wolves</a></figcaption></figure>\n<details><summary>展开：提前攻城、离谷与梦境</summary><ul class=\"marker:text-muted-foreground mt-2 ml-6 list-disc space-y-1\">\n<li class=\"text-foreground/90 leading-7\"><strong class=\"text-foreground font-semibold\">提前攻城：</strong> 可以在开放世界阶段尝试接近布伦西斯的城堡。这不等于序章弥撒中的初次冲突；标题写“序章结局”的视频，可能把序章之后的早期自由探索也算在里面。面对终局提示先存档，别把观看到的一次成功当作低等级必胜策略。</li>\n<li class=\"text-foreground/90 leading-7\"><strong class=\"text-foreground font-semibold\">A Hero They Deserve：</strong> 离开山谷的提前出口。在西部 Briar Sloughs、Coward&#x27;s Path 一带寻找夜间可达的离谷路线；最终离开选项会结束这条故事。详细寻路请对照实际地图，不能把断桥装备路线当成同一个出口。</li>\n<li class=\"text-foreground/90 leading-7\"><strong class=\"text-foreground font-semibold\">Together Forever：</strong> Home Sweet Home 的梦境中选择留下。正常完成这个任务和选择永远留在循环里不同；如果你来这里只为收集 <a href=\"/zh/guides/mihai-sword-arbiter-armor/\" class=\"text-primary font-medium underline-offset-4 hover:underline\">仲裁者材料</a>，应完成逃离目标，回到现实后再找材料。</li>\n<li class=\"text-foreground/90 leading-7\"><strong class=\"text-foreground font-semibold\">Time Runs Out：</strong> 30 天耗尽造成家人的失败结果，之后仍能继续活动。它不是让所有支线自动补完的通关捷径。</li>\n</ul></details>\n<h2 id=\"想对照视频直接跳到对应分段\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">想对照视频，直接跳到对应分段</h2>\n<p class=\"text-foreground/90 mt-2 leading-7\">下面只标分支，不提前说明每个人的结局。链接来自已读取的本地字幕所对应的视频， <strong class=\"text-foreground font-semibold\">视频本身有完整剧透</strong> 。</p>\n<div class=\"border-border my-5 max-w-full overflow-x-auto rounded-lg border\"><table class=\"w-full min-w-[32rem] border-collapse text-left text-sm leading-relaxed\"><thead><tr><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">你想检查的内容</th><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">视频位置</th><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">适合核对什么</th></tr></thead><tbody><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">谈判与交易</td><td class=\"border-border/60 border-b px-4 py-3 align-top\"><a href=\"https://www.bilibili.com/video/BV17GtD6LEBH/?p=47\" class=\"text-primary font-medium underline-offset-4 hover:underline\">P47</a>、<a href=\"https://www.bilibili.com/video/BV17GtD6LEBH/?p=48\" class=\"text-primary font-medium underline-offset-4 hover:underline\">P48</a></td><td class=\"border-border/60 border-b px-4 py-3 align-top\">交换条件与后续交差</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">谈判中开战</td><td class=\"border-border/60 border-b px-4 py-3 align-top\"><a href=\"https://www.bilibili.com/video/BV17GtD6LEBH/?p=49\" class=\"text-primary font-medium underline-offset-4 hover:underline\">P49</a></td><td class=\"border-border/60 border-b px-4 py-3 align-top\">分流后的实际叙事结果</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">自由人出征</td><td class=\"border-border/60 border-b px-4 py-3 align-top\"><a href=\"https://www.bilibili.com/video/BV17GtD6LEBH/?p=50\" class=\"text-primary font-medium underline-offset-4 hover:underline\">P50</a>、<a href=\"https://www.bilibili.com/video/BV17GtD6LEBH/?p=51\" class=\"text-primary font-medium underline-offset-4 hover:underline\">P51</a>、<a href=\"https://www.bilibili.com/video/BV17GtD6LEBH/?p=52\" class=\"text-primary font-medium underline-offset-4 hover:underline\">P52</a></td><td class=\"border-border/60 border-b px-4 py-3 align-top\">集合、攻城和后续分歧</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">拉克拉出征</td><td class=\"border-border/60 border-b px-4 py-3 align-top\"><a href=\"https://www.bilibili.com/video/BV17GtD6LEBH/?p=53\" class=\"text-primary font-medium underline-offset-4 hover:underline\">P53</a>、<a href=\"https://www.bilibili.com/video/BV17GtD6LEBH/?p=54\" class=\"text-primary font-medium underline-offset-4 hover:underline\">P54</a></td><td class=\"border-border/60 border-b px-4 py-3 align-top\">同伴出发与最终流程</td></tr></tbody></table></div>\n<p class=\"text-foreground/90 mt-2 leading-7\">如果你的日志目标、同行者或当前日期与录屏不同，先停下来找差异，再决定是否沿用其路线。真正有用的比较单位是“在同一个任务阶段做不同选择”，不是对比两段剪辑的最后一句话。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\"><strong class=\"text-foreground font-semibold\">来源与范围：</strong> 迪亚哥布兰度SBR P47–54 分支录屏、已收集的 Dan Allen / GamersPrey 结局字幕、游戏内时间与城堡教程；<a href=\"https://www.powerpyx.com/the-blood-of-dawnwalker-all-endings-guide/\" class=\"text-primary font-medium underline-offset-4 hover:underline\">PowerPyx</a>用于核对结局名称及入口。未用未展示的对话选项编造解锁条件。</p></div></article>\n"},"/guides/infamy-system":{"version":1,"id":"/guides/infamy-system","locale":"zh","path":"/zh/guides/infamy-system","title":"从磨坊救援接上主线：安布卢斯敌意与宫廷恶名 | Dawnwalker Wiki","description":"先找到 Mert，再读懂侯爵进度与全局敕令；需要什么就做什么，避免为清地图过早抬高恶名。","heading":"从磨坊救援接上主线：安布卢斯敌意与宫廷恶名","bodyHtml":"<article data-page-title=\"从磨坊救援接上主线：安布卢斯敌意与宫廷恶名 | Dawnwalker Wiki\" data-page-description=\"先找到 Mert，再读懂侯爵进度与全局敕令；需要什么就做什么，避免为清地图过早抬高恶名。\" class=\"mx-auto max-w-3xl\"><a class=\"text-muted-foreground hover:text-foreground inline-flex items-center gap-2 text-sm font-medium transition-colors active\" href=\"/zh/guides/\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-arrow-left size-4\" aria-hidden=\"true\"><path d=\"m12 19-7-7 7-7\"></path><path d=\"M19 12H5\"></path></svg>返回攻略列表</a><header class=\"border-border mt-8 mb-6 border-b pb-6\"><h1 class=\"text-foreground text-3xl font-semibold tracking-tight md:text-4xl\">从磨坊救援接上主线：安布卢斯敌意与宫廷恶名</h1><p class=\"text-muted-foreground mt-3\">先找到 Mert，再读懂侯爵进度与全局敕令；需要什么就做什么，避免为清地图过早抬高恶名。</p><div class=\"text-muted-foreground mt-4 flex flex-wrap items-center gap-4 text-sm\"><span class=\"inline-flex items-center gap-1.5\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-calendar size-4\" aria-hidden=\"true\"><path d=\"M8 2v4\"></path><path d=\"M16 2v4\"></path><rect width=\"18\" height=\"18\" x=\"3\" y=\"4\" rx=\"2\"></rect><path d=\"M3 10h18\"></path></svg>更新于 2026年9月7日</span><span class=\"inline-flex items-center gap-2\"><a href=\"/zh/#editorial\" class=\"underline underline-offset-4\">Dawnwalker Wiki</a></span></div></header><nav aria-label=\"这篇解决什么问题\" class=\"border-border bg-card mb-8 rounded-xl border px-5 py-4\"><p class=\"mb-3 text-sm font-semibold\">这篇解决什么问题</p><ol class=\"grid gap-x-6 gap-y-2 text-sm sm:grid-cols-2\"><li><a href=\"#先读懂宫廷面板\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">01</span>先读懂宫廷面板</a></li><li><a href=\"#磨坊起步先找失踪者的线索\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">02</span>磨坊起步：先找失踪者的线索</a></li><li><a href=\"#见到-mert-后才是营救阶段\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">03</span>见到 Mert 后，才是营救阶段</a></li><li><a href=\"#救完人后按需推进安布卢斯\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">04</span>救完人后，按需推进安布卢斯</a></li><li><a href=\"#什么时候应该暂缓刷恶名\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">05</span>什么时候应该暂缓刷恶名</a></li></ol></nav><div class=\"text-foreground/90 text-[15px] leading-7\"><p class=\"text-foreground/90 mt-2 leading-7\">不知道开放世界的主线该从哪里推进，可以从磨坊失踪案入手。它既有明确的人物目标，也能让你理解宫廷活动为什么会影响安布卢斯。 <strong class=\"text-foreground font-semibold\">先看某位侯爵的进度，再看全局恶名；这两者关联，但不是同一条提示。</strong></p>\n<h2 id=\"先读懂宫廷面板\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">先读懂宫廷面板</h2>\n<p class=\"text-foreground/90 mt-2 leading-7\">三位侯爵各有对应活动。完成相关行动会推动你与这位侯爵正面交锋；扰乱统治同时会增加全局恶名，新恶名等级带来 Brencis 的敕令。某位侯爵条变化，不等于你应该立刻把全地图的活动都清掉。</p>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 布兰西斯与三位侯爵\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/court.webp\" alt=\"布兰西斯与三位侯爵\" width=\"1300\" height=\"650\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">布兰西斯和三位侯爵对应宫廷系统的两个层面：地区活动推动侯爵进度，全局恶名带来新的敕令。</span><a href=\"https://dawnwalkergame.com/us/en/home\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">游戏内教程配图 · Rebel Wolves</a></figcaption></figure>\n<p class=\"text-foreground/90 mt-2 leading-7\">每完成一次影响宫廷的行动，打开面板看看：是谁的进度增加了、有没有新目标、恶名是否跨级。这样比只看地图上少了一个标记更能判断下一步。</p>\n<h2 id=\"磨坊起步先找失踪者的线索\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">磨坊起步：先找失踪者的线索</h2>\n<p class=\"text-foreground/90 mt-2 leading-7\">离开 Laslea 向南探索时，留意 <strong class=\"text-foreground font-semibold\">Mert&#x27;s Mill</strong> 。与 Mert 的妻子 Rena 交谈，得知他被带走，接入 <strong class=\"text-foreground font-semibold\">The Firebrand</strong> 。之后沿任务线索去军营寻找 Mert。IGN 的开局视频把这里作为进入北部宫廷线的一个具体起点。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\">白天与夜晚的准备不同：白天入营的对话路线可能要求交出武器；夜晚可以利用血族移动与能力。选择前先存档，阅读对话里的条件，不要下意识一路确认。</p>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 废墟通道对面的暗影步目标\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/shadowstep.webp\" alt=\"废墟通道对面的暗影步目标\" width=\"1297\" height=\"440\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">夜间位移可以帮助寻找高处入口。图为游戏内暗影步教程，说明的是移动方式，不是该军营钥匙的具体位置。</span><a href=\"https://dawnwalkergame.com/us/en/home\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">游戏内教程配图 · Rebel Wolves</a></figcaption></figure>\n<h2 id=\"见到-mert-后才是营救阶段\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">见到 Mert 后，才是营救阶段</h2>\n<p class=\"text-foreground/90 mt-2 leading-7\">进入营区后，视频提到通过贿赂看守或处理欺负看守的士兵来获得接近牢房的机会。 <strong class=\"text-foreground font-semibold\">与 Mert 对话</strong> 会把任务推进到 <strong class=\"text-foreground font-semibold\">Under Watchful Eyes</strong> ，这时目标才转为真正将他救出去。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\">夜间潜入示范利用塔楼方向的暗影步路线，在监管者附近寻找钥匙，再回牢房救人。出门后的护送战比单纯拿钥匙更危险：开门前先补血、整理快速栏，别以为救人对话结束就能安全离开。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\">如果钥匙目标没出现，先查日志是否已经进入营救阶段；如果人已获救但任务没有结束，检查是否仍有护送目标。不要在任务还没推进时只照着视频的后半段找门。</p>\n<h2 id=\"救完人后按需推进安布卢斯\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">救完人后，按需推进安布卢斯</h2>\n<p class=\"text-foreground/90 mt-2 leading-7\">这条营救线会推动安布卢斯相关进度。继续沿路时，士兵巡逻与书信可能给出血蛭运输活动线索。 <strong class=\"text-foreground font-semibold\">读掉落纸条再看地图</strong> ，不要打完只捡金币就走。血蛭也能用于夜间恢复，但具体活动耗时仍要看沙漏提示。<a href=\"https://www.youtube.com/watch?v=yEs0e6-L-bM\" class=\"text-primary font-medium underline-offset-4 hover:underline\">IGN 开局流程</a>展示了这条连接。</p>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 嗜血渴望教程中的吸血画面\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/blood-craving.webp\" alt=\"嗜血渴望教程中的吸血画面\" width=\"1300\" height=\"650\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">救人流程中同样要防止低血族生命触发嗜血渴望。护送前恢复，避免带着一格血进入后续交谈。</span><a href=\"https://dawnwalkergame.com/us/en/home\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">游戏内教程配图 · Rebel Wolves</a></figcaption></figure>\n<h2 id=\"什么时候应该暂缓刷恶名\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">什么时候应该暂缓刷恶名</h2>\n<div class=\"border-border my-5 max-w-full overflow-x-auto rounded-lg border\"><table class=\"w-full min-w-[32rem] border-collapse text-left text-sm leading-relaxed\"><thead><tr><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">你现在想完成的事</th><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">更合理的安排</th></tr></thead><tbody><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">城内对话和同伴任务</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">先处理当前人物目标，再连续清宫廷破坏活动</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">与某位侯爵交锋</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">选属于该侯爵的活动，每次检查面板变化</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">收集材料与传奇装备</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">先判断该路线是否顺路、是否需要高恶名</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">冲刺结局</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">完成你需要的同伴准备，保留终局前存档</td></tr></tbody></table></div>\n<p class=\"text-foreground/90 mt-2 leading-7\">高恶名可能带来更强追捕、物价或通行方面的阻碍，具体效果以当前敕令为准。这不是要求永远保持低恶名：例如 <a href=\"/zh/guides/mihai-sword-arbiter-armor/\" class=\"text-primary font-medium underline-offset-4 hover:underline\">仲裁者护甲任务</a>就和宫廷进度有关。重点是让恶名变化符合你正在做的事。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\"><strong class=\"text-foreground font-semibold\">来源：</strong> <a href=\"https://www.youtube.com/watch?v=yEs0e6-L-bM\" class=\"text-primary font-medium underline-offset-4 hover:underline\">IGN 开局十件事</a>、<a href=\"https://www.youtube.com/watch?v=RAC16IqF3gg\" class=\"text-primary font-medium underline-offset-4 hover:underline\">NorZZa 的宫廷与敕令提醒</a>、游戏内宫廷教程。长流程定位可对照 <a href=\"https://www.bilibili.com/video/BV17GtD6LEBH/?p=7\" class=\"text-primary font-medium underline-offset-4 hover:underline\">迪亚哥布兰度SBR P7 军营段落</a>。</p></div></article>\n"}}}