{"version":1,"locale":"zh-TW","articles":{"/guides/beginners-guide":{"version":1,"id":"/guides/beginners-guide","locale":"zh-TW","path":"/zh-tw/guides/beginners-guide","title":"黎明行者之血新手攻略：技能學習、裝備能力與晝夜準備","description":"《黎明行者之血》入門指南：買書後如何學習技能、裝備主動能力和快捷欄，準備人類與吸血鬼兩套配置，並讀懂行動耗時。","heading":"新手入門：離開序章後，先做好這幾件事","bodyHtml":"<article data-page-title=\"黎明行者之血新手攻略：技能學習、裝備能力與晝夜準備\" data-page-description=\"《黎明行者之血》入門指南：買書後如何學習技能、裝備主動能力和快捷欄，準備人類與吸血鬼兩套配置，並讀懂行動耗時。\" class=\"mx-auto max-w-3xl\">\n  <a\n    class=\"text-muted-foreground hover:text-foreground active inline-flex items-center gap-2 text-sm font-medium transition-colors\"\n    href=\"/zh-tw/guides/\"\n    ><svg\n      xmlns=\"http://www.w3.org/2000/svg\"\n      width=\"24\"\n      height=\"24\"\n      viewBox=\"0 0 24 24\"\n      fill=\"none\"\n      stroke=\"currentColor\"\n      stroke-width=\"2\"\n      stroke-linecap=\"round\"\n      stroke-linejoin=\"round\"\n      class=\"lucide lucide-arrow-left size-4\"\n      aria-hidden=\"true\"\n    >\n      <path d=\"m12 19-7-7 7-7\"></path>\n      <path d=\"M19 12H5\"></path></svg\n    >返回攻略列表</a\n  >\n  <header class=\"border-border mt-8 mb-6 border-b pb-6\">\n    <h1\n      class=\"text-foreground text-3xl font-semibold tracking-tight md:text-4xl\"\n    >\n      新手入門：離開序章後，先做好這幾件事\n    </h1>\n    <p class=\"text-muted-foreground mt-3\">\n      從技能與快速欄、恢復品準備到探索路線，理清開局要做的事，按自己的進度安排。\n    </p>\n    <div\n      class=\"text-muted-foreground mt-4 flex flex-wrap items-center gap-4 text-sm\"\n    >\n      <span class=\"inline-flex items-center gap-1.5\"\n        ><svg\n          xmlns=\"http://www.w3.org/2000/svg\"\n          width=\"24\"\n          height=\"24\"\n          viewBox=\"0 0 24 24\"\n          fill=\"none\"\n          stroke=\"currentColor\"\n          stroke-width=\"2\"\n          stroke-linecap=\"round\"\n          stroke-linejoin=\"round\"\n          class=\"lucide lucide-calendar size-4\"\n          aria-hidden=\"true\"\n        >\n          <path d=\"M8 2v4\"></path>\n          <path d=\"M16 2v4\"></path>\n          <rect width=\"18\" height=\"18\" x=\"3\" y=\"4\" rx=\"2\"></rect>\n          <path d=\"M3 10h18\"></path></svg\n        >更新於 2026年9月17日</span\n      ><span class=\"inline-flex items-center gap-2\"\n        ><a href=\"/zh-tw/#editorial\" class=\"underline underline-offset-4\"\n          >Dawnwalker Wiki</a\n        ></span\n      >\n    </div>\n  </header><aside class=\"dw-quick-answer\" data-quick-answer=\"true\"><h2>買了技能書，為什麼還不能用</h2><p>購買手冊只是第一步：先閱讀，在神龕完成所需學習，再裝備主動能力並分配快捷欄。人類與吸血鬼兩套配置都要檢查，並準備好恢復生命的方法。</p><nav><a href=\"/zh-tw/skills/\">檢視技能要求</a><a href=\"/zh-tw/guides/time-and-quests/\">瞭解學習技能的時間成本</a></nav></aside>\n  <nav\n    aria-label=\"開局檢查清單\"\n    class=\"border-border bg-card mb-8 rounded-xl border px-5 py-4\"\n  >\n    <p class=\"mb-3 text-sm font-semibold\">開局檢查清單</p>\n    <ol class=\"grid gap-x-6 gap-y-2 text-sm sm:grid-cols-2\">\n      <li>\n        <a\n          href=\"#离村前花两分钟整理菜单\"\n          class=\"text-muted-foreground hover:text-primary\"\n          ><span class=\"text-primary mr-2\">01</span>出發前，檢查技能和快速欄</a\n        >\n      </li>\n      <li>\n        <a\n          href=\"#第一晚先开离你最近的塔\"\n          class=\"text-muted-foreground hover:text-primary\"\n          ><span class=\"text-primary mr-2\">02</span>夜間探索，先找附近的塔樓</a\n        >\n      </li>\n      <li>\n        <a\n          href=\"#第一天做有效的恢复品\"\n          class=\"text-muted-foreground hover:text-primary\"\n          ><span class=\"text-primary mr-2\">03</span>備好恢復品，確認隨時能用</a\n        >\n      </li>\n      <li>\n        <a\n          href=\"#下一条路线按你的短板选\"\n          class=\"text-muted-foreground hover:text-primary\"\n          ><span class=\"text-primary mr-2\">04</span\n          >遇到什麼問題，就查對應攻略</a\n        >\n      </li>\n      <li>\n        <a\n          href=\"#避免三个早期资源坑\"\n          class=\"text-muted-foreground hover:text-primary\"\n          ><span class=\"text-primary mr-2\">05</span>開局先避開這三個誤區</a\n        >\n      </li>\n    </ol>\n  </nav>\n  <div class=\"text-foreground/90 text-[15px] leading-7\">\n    <p class=\"text-foreground/90 mt-2 leading-7\">\n      剛能自由探索時，不必急著跑遍地圖，也不用立刻決定最終結局。先做好三件事：<strong\n        class=\"text-foreground font-semibold\"\n        >確認技能能用、恢復品夠用，再選一個附近的探索目標。</strong\n      >下面按準備、探索和補給的順序整理，按當前需要完成即可，不必都擠在第一天或第一晚。\n    </p>\n    <h2\n      id=\"离村前花两分钟整理菜单\"\n      class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\"\n    >\n      出發前，檢查技能和快速欄\n    </h2>\n    <p class=\"text-foreground/90 mt-2 leading-7\">\n      技能從拿到手冊到能用，要經過<strong class=\"text-foreground font-semibold\"\n        >閱讀 → 學習 → 裝備 → 設定快速欄</strong\n      >。先在物品欄讀手冊，再到神龕投入技能點；學會後，開啟“主動能力”面板確認已經裝備，最後安排快速欄。配方也要記得閱讀。\n    </p>\n    <figure\n      class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"\n    >\n      <button\n        type=\"button\"\n        aria-label=\"放大: 在物品欄閱讀橫掃手冊\"\n        class=\"group relative block w-full cursor-zoom-in bg-black/20\"\n      >\n        <img\n          src=\"/imgs/guides/sword-manual.webp\"\n          alt=\"在物品欄閱讀橫掃手冊\"\n          width=\"1920\"\n          height=\"1080\"\n          loading=\"lazy\"\n          decoding=\"async\"\n          class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"\n        /><span\n          class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"\n          ><svg\n            xmlns=\"http://www.w3.org/2000/svg\"\n            width=\"24\"\n            height=\"24\"\n            viewBox=\"0 0 24 24\"\n            fill=\"none\"\n            stroke=\"currentColor\"\n            stroke-width=\"2\"\n            stroke-linecap=\"round\"\n            stroke-linejoin=\"round\"\n            class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\"\n            aria-hidden=\"true\"\n          >\n            <path d=\"M15 3h6v6\"></path>\n            <path d=\"m21 3-7 7\"></path>\n            <path d=\"m3 21 7-7\"></path>\n            <path d=\"M9 21H3v-6\"></path></svg\n          >放大</span\n        >\n      </button>\n      <figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\">\n        <span class=\"text-foreground/90 block\"\n          >讀到手冊、學會技能、裝備技能，是三個不同步驟。先在物品欄閱讀手冊，再檢查後續設定。</span\n        ><a\n          href=\"https://www.bilibili.com/video/BV1Aqtq6DEJM/?t=206\"\n          target=\"_blank\"\n          rel=\"noreferrer\"\n          class=\"text-muted-foreground block text-xs underline underline-offset-4\"\n          >深夜遊戲99 · Bilibili · 3:26（KhrazeGaming 路線）</a\n        >\n      </figcaption>\n    </figure>\n    <p class=\"text-foreground/90 mt-2 leading-7\">\n      晝夜共用的劍術能力，建議放在兩套快速欄的相同位置，切換形態時更容易找到。進洞前，也可以提前把火把放進快速欄。\n    </p>\n    <h2\n      id=\"第一晚先开离你最近的塔\"\n      class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\"\n    >\n      夜間探索，先找附近的塔樓\n    </h2>\n    <p class=\"text-foreground/90 mt-2 leading-7\">\n      Laslea 教堂塔樓和村南 Briar Sloughs 一帶的偵察塔，都可以作為前期探索目標。夜間利用暗影步和攀牆登頂，再完成觀察。攀爬前留意耐力，避免連續攀牆時在半空耗盡。\n    </p>\n    <figure\n      class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"\n    >\n      <button\n        type=\"button\"\n        aria-label=\"放大: 夜間的偵察塔\"\n        class=\"group relative block w-full cursor-zoom-in bg-black/20\"\n      >\n        <img\n          src=\"/imgs/guides/vista.webp\"\n          alt=\"夜間的偵察塔\"\n          width=\"1300\"\n          height=\"650\"\n          loading=\"lazy\"\n          decoding=\"async\"\n          class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"\n        /><span\n          class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"\n          ><svg\n            xmlns=\"http://www.w3.org/2000/svg\"\n            width=\"24\"\n            height=\"24\"\n            viewBox=\"0 0 24 24\"\n            fill=\"none\"\n            stroke=\"currentColor\"\n            stroke-width=\"2\"\n            stroke-linecap=\"round\"\n            stroke-linejoin=\"round\"\n            class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\"\n            aria-hidden=\"true\"\n          >\n            <path d=\"M15 3h6v6\"></path>\n            <path d=\"m21 3-7 7\"></path>\n            <path d=\"m3 21 7-7\"></path>\n            <path d=\"M9 21H3v-6\"></path></svg\n          >放大</span\n        >\n      </button>\n      <figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\">\n        <span class=\"text-foreground/90 block\"\n          >夜間登塔並完成觀察後，放大地圖檢視附近的新標記，再選一個目標出發。</span\n        ><a\n          href=\"https://dawnwalkergame.com/us/en/home\"\n          target=\"_blank\"\n          rel=\"noreferrer\"\n          class=\"text-muted-foreground block text-xs underline underline-offset-4\"\n          >遊戲內教程配圖 · Rebel Wolves</a\n        >\n      </figcaption>\n    </figure>\n    <p class=\"text-foreground/90 mt-2 leading-7\">\n      滿足條件後，可考慮學習<strong class=\"text-foreground font-semibold\"\n        >移形換影（Shapeshift）</strong\n      >，以狼形態趕路。前期先解鎖實用的移動能力，再決定是否繼續投入點數提升速度。\n    </p>\n    <p class=\"text-foreground/90 mt-2 leading-7\">\n      登塔觀察是為了找到下一處目標，不必把新出現的標記全部完成。遇到等級明顯高於自己的敵人，可以先離開，準備充分後再來。\n    </p>\n    <h2\n      id=\"第一天做有效的恢复品\"\n      class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\"\n    >\n      備好恢復品，確認隨時能用\n    </h2>\n    <p class=\"text-foreground/90 mt-2 leading-7\">\n      普通食物通常恢復較慢，不適合用來應對連續傷害。先檢視製作面板中已有的恢復配方，再按配方收集水、車前草等材料。用專注模式尋找路邊植物，沿途容器和商人也可以檢視；不要假定每個容器都會提供相同材料。\n    </p>\n    <figure\n      class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"\n    >\n      <button\n        type=\"button\"\n        aria-label=\"放大: 科恩准備消耗品\"\n        class=\"group relative block w-full cursor-zoom-in bg-black/20\"\n      >\n        <img\n          src=\"/imgs/guides/crafting.webp\"\n          alt=\"科恩准備消耗品\"\n          width=\"1300\"\n          height=\"650\"\n          loading=\"lazy\"\n          decoding=\"async\"\n          class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"\n        /><span\n          class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"\n          ><svg\n            xmlns=\"http://www.w3.org/2000/svg\"\n            width=\"24\"\n            height=\"24\"\n            viewBox=\"0 0 24 24\"\n            fill=\"none\"\n            stroke=\"currentColor\"\n            stroke-width=\"2\"\n            stroke-linecap=\"round\"\n            stroke-linejoin=\"round\"\n            class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\"\n            aria-hidden=\"true\"\n          >\n            <path d=\"M15 3h6v6\"></path>\n            <path d=\"m21 3-7 7\"></path>\n            <path d=\"m3 21 7-7\"></path>\n            <path d=\"M9 21H3v-6\"></path></svg\n          >放大</span\n        >\n      </button>\n      <figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\">\n        <span class=\"text-foreground/90 block\"\n          >在戰鬥外製作恢復品，再放進當前形態的快速欄，方便在預設戰鬥設定下及時使用。</span\n        ><a\n          href=\"https://dawnwalkergame.com/us/en/home\"\n          target=\"_blank\"\n          rel=\"noreferrer\"\n          class=\"text-muted-foreground block text-xs underline underline-offset-4\"\n          >遊戲內教程配圖 · Rebel Wolves</a\n        >\n      </figcaption>\n    </figure>\n    <p class=\"text-foreground/90 mt-2 leading-7\">\n      白天使用的藥品和夜間的血液恢復，需要分別準備。檢視增益說明時，留意“秒”和“時間格”的區別：前者按實際戰鬥時間計算，後者隨任務推進消耗。使用前確認新舊增益能否同時生效，避免覆蓋想保留的效果。\n    </p>\n    <h2\n      id=\"下一条路线按你的短板选\"\n      class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\"\n    >\n      遇到什麼問題，就查對應攻略\n    </h2>\n    <div\n      class=\"border-border my-5 max-w-full overflow-x-auto rounded-lg border\"\n    >\n      <table\n        class=\"w-full min-w-[32rem] border-collapse text-left text-sm leading-relaxed\"\n      >\n        <thead>\n          <tr>\n            <th\n              class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\"\n            >\n              你遇到的問題\n            </th>\n            <th\n              class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\"\n            >\n              推薦閱讀\n            </th>\n            <th\n              class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\"\n            >\n              能解決什麼\n            </th>\n          </tr>\n        </thead>\n        <tbody>\n          <tr>\n            <td class=\"border-border/60 border-b px-4 py-3 align-top\">\n              被普通敵人打得無法還手\n            </td>\n            <td class=\"border-border/60 border-b px-4 py-3 align-top\">\n              <a\n                href=\"/zh-tw/guides/combat-and-hunger/\"\n                class=\"text-primary font-medium underline-offset-4 hover:underline\"\n                >方向格擋與反擊</a\n              >\n            </td>\n            <td class=\"border-border/60 border-b px-4 py-3 align-top\">\n              防守與反擊熟練後，裝備才能發揮作用\n            </td>\n          </tr>\n          <tr>\n            <td class=\"border-border/60 border-b px-4 py-3 align-top\">\n              只會普通攻擊，技能用不出來\n            </td>\n            <td class=\"border-border/60 border-b px-4 py-3 align-top\">\n              <a\n                href=\"/zh-tw/guides/day-night-builds/\"\n                class=\"text-primary font-medium underline-offset-4 hover:underline\"\n                >技能槽與配點</a\n              >\n            </td>\n            <td class=\"border-border/60 border-b px-4 py-3 align-top\">\n              依次檢查手冊、學習、裝備和充能\n            </td>\n          </tr>\n          <tr>\n            <td class=\"border-border/60 border-b px-4 py-3 align-top\">\n              武器太弱，又不想刷怪\n            </td>\n            <td class=\"border-border/60 border-b px-4 py-3 align-top\">\n              <a\n                href=\"/zh-tw/guides/early-legendary-gear/\"\n                class=\"text-primary font-medium underline-offset-4 hover:underline\"\n                >杜蘭德爾取物路線</a\n              >\n            </td>\n            <td class=\"border-border/60 border-b px-4 py-3 align-top\">\n              瞭解目標位置與撤離方法\n            </td>\n          </tr>\n          <tr>\n            <td class=\"border-border/60 border-b px-4 py-3 align-top\">\n              不知道主線從哪裡接\n            </td>\n            <td class=\"border-border/60 border-b px-4 py-3 align-top\">\n              <a\n                href=\"/zh-tw/guides/infamy-system/\"\n                class=\"text-primary font-medium underline-offset-4 hover:underline\"\n                >磨坊救援與宮廷進度</a\n              >\n            </td>\n            <td class=\"border-border/60 border-b px-4 py-3 align-top\">\n              從 Mert 的線索繼續推進北部劇情\n            </td>\n          </tr>\n          <tr>\n            <td class=\"border-border/60 border-b px-4 py-3 align-top\">\n              每做一件事都怕浪費時間\n            </td>\n            <td class=\"border-border/60 border-b px-4 py-3 align-top\">\n              <a\n                href=\"/zh-tw/guides/time-and-quests/\"\n                class=\"text-primary font-medium underline-offset-4 hover:underline\"\n                >時間預算指南</a\n              >\n            </td>\n            <td class=\"border-border/60 border-b px-4 py-3 align-top\">\n              分清限時目標與普通探索\n            </td>\n          </tr>\n        </tbody>\n      </table>\n    </div>\n    <h2\n      id=\"避免三个早期资源坑\"\n      class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\"\n    >\n      開局先避開這三個誤區\n    </h2>\n    <p class=\"text-foreground/90 mt-2 leading-7\">\n      <strong class=\"text-foreground font-semibold\"\n        >誤區一：撿到裝備就升級。</strong\n      >先比較技藝、附加屬性和晝夜用途，把資源留給會繼續使用的裝備。普通掉落會變化，影片裡開出的武器不代表你的箱子也會出現。\n    </p>\n    <p class=\"text-foreground/90 mt-2 leading-7\">\n      <strong class=\"text-foreground font-semibold\"\n        >誤區二：只看品質和重量選防具。</strong\n      >裝備中甲、重甲前，先檢查熟練度懲罰。品質更高但帶有紅字提示的防具，未必比當前適用的輕裝更合適。\n    </p>\n    <p class=\"text-foreground/90 mt-2 leading-7\">\n      <strong class=\"text-foreground font-semibold\"\n        >誤區三：低血量時仍急著推進任務。</strong\n      >夜間血族只剩一格生命時，會進入嗜血渴望，先恢復再接近 NPC。每天開始、進入危險地點和做出重大選擇前，建議各留一份手動存檔，方便需要時回退。\n    </p>\n    <p class=\"text-foreground/90 mt-2 leading-7\">\n      <strong class=\"text-foreground font-semibold\">來源：</strong>\n      <a\n        href=\"https://www.youtube.com/watch?v=yEs0e6-L-bM\"\n        class=\"text-primary font-medium underline-offset-4 hover:underline\"\n        >IGN 開局十件事</a\n      >、<a\n        href=\"https://www.youtube.com/watch?v=9uQNB1Jgk9Q&amp;t=273\"\n        class=\"text-primary font-medium underline-offset-4 hover:underline\"\n        >WolfheartFPS 04:33 起的選單說明</a\n      >、<a\n        href=\"https://www.youtube.com/watch?v=NQ6mKWYt3nU\"\n        class=\"text-primary font-medium underline-offset-4 hover:underline\"\n        >ESO 新手避坑</a\n      >。圖片來自標註的影片幀及遊戲教程。\n    </p>\n  </div>\n</article>\n"},"/guides/combat-and-hunger":{"version":1,"id":"/guides/combat-and-hunger","locale":"zh-TW","path":"/zh-tw/guides/combat-and-hunger","title":"總被連招打死？方向格擋、紅骷髏閃避與夜間回血 | Dawnwalker Wiki","description":"按訊號決定防守：什麼時候撥方向、什麼時候鬆開格擋，以及如何把完美反擊和血液恢復連起來。","heading":"總被連招打死？方向格擋、紅骷髏閃避與夜間回血","bodyHtml":"<article data-page-title=\"總被連招打死？方向格擋、紅骷髏閃避與夜間回血 | Dawnwalker Wiki\" data-page-description=\"按訊號決定防守：什麼時候撥方向、什麼時候鬆開格擋，以及如何把完美反擊和血液恢復連起來。\" class=\"mx-auto max-w-3xl\"><a class=\"text-muted-foreground hover:text-foreground inline-flex items-center gap-2 text-sm font-medium transition-colors active\" href=\"/zh-tw/guides/\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-arrow-left size-4\" aria-hidden=\"true\"><path d=\"m12 19-7-7 7-7\"></path><path d=\"M19 12H5\"></path></svg>返回攻略列表</a><header class=\"border-border mt-8 mb-6 border-b pb-6\"><h1 class=\"text-foreground text-3xl font-semibold tracking-tight md:text-4xl\">總被連招打死？方向格擋、紅骷髏閃避與夜間回血</h1><p class=\"text-muted-foreground mt-3\">按訊號決定防守：什麼時候撥方向、什麼時候鬆開格擋，以及如何把完美反擊和血液恢復連起來。</p><div class=\"text-muted-foreground mt-4 flex flex-wrap items-center gap-4 text-sm\"><span class=\"inline-flex items-center gap-1.5\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-calendar size-4\" aria-hidden=\"true\"><path d=\"M8 2v4\"></path><path d=\"M16 2v4\"></path><rect width=\"18\" height=\"18\" x=\"3\" y=\"4\" rx=\"2\"></rect><path d=\"M3 10h18\"></path></svg>更新於 2026年9月7日</span><span class=\"inline-flex items-center gap-2\"><a href=\"/zh-tw/#editorial\" class=\"underline underline-offset-4\">Dawnwalker Wiki</a></span></div></header><nav aria-label=\"這篇解決什麼問題\" class=\"border-border bg-card mb-8 rounded-xl border px-5 py-4\"><p class=\"mb-3 text-sm font-semibold\">這篇解決什麼問題</p><ol class=\"grid gap-x-6 gap-y-2 text-sm sm:grid-cols-2\"><li><a href=\"#先用这张防守表判断\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">01</span>先用這張防守表判斷</a></li><li><a href=\"#完美格挡后别随手乱砍\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">02</span>完美格擋後，別隨手亂砍</a></li><li><a href=\"#技能武器技艺和利爪技艺怎么分\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">03</span>技能、武器技藝和利爪技藝怎麼分</a></li><li><a href=\"#夜间只剩一格血先别找-npc-聊天\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">04</span>夜間只剩一格血，先別找 NPC 聊天</a></li><li><a href=\"#一场练习只检查四件事\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">05</span>一場練習只檢查四件事</a></li></ol></nav><div class=\"text-foreground/90 text-[15px] leading-7\"><p class=\"text-foreground/90 mt-2 leading-7\">先解決最容易造成連死的一件事： <strong class=\"text-foreground font-semibold\">紅骷髏出現時，鬆開格擋，再向側面或後方閃避。</strong> 一直按住格擋會限制移動，不能把“按著防禦再按閃避”當成穩定脫身方法。<a href=\"https://www.youtube.com/watch?v=OIRT2QZ0QnM&amp;t=120\" class=\"text-primary font-medium underline-offset-4 hover:underline\">IGN 戰鬥指南約 02:00 起</a>專門示範了這個問題。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\">本文以普通難度的可見提示為例。決鬥家難度隱藏部分提示；改過鍵位時，以遊戲當前繫結為準。</p>\n<h2 id=\"先用这张防守表判断\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">先用這張防守表判斷</h2>\n<div class=\"border-border my-5 max-w-full overflow-x-auto rounded-lg border\"><table class=\"w-full min-w-[32rem] border-collapse text-left text-sm leading-relaxed\"><thead><tr><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">看到的情況</th><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">你的動作</th><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">成功後的收益</th><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">常見失敗原因</th></tr></thead><tbody><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">普通攻擊，看不準方向</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">原地全向格擋</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">穩住局面，但消耗耐力</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">耐力見底還一直硬擋</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">已看準攻擊方向</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">按住格擋，輸入對應方向</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">正確方向格擋不耗耐力</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">提前撥錯方向後沒有修正</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">敵人即將命中、提示進入時機窗</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">在格擋狀態下於此刻撥向來襲方向</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">完美格擋回耐力並製造空當</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">只追求按格擋鍵的時機，忽略方向輸入</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">紅骷髏、無法格擋</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">鬆開格擋，側閃或後閃</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">躲開不可格擋招式</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">朝敵人正面衝，或還扣著格擋</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">左右來襲且能把握時機</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">臨命中時向來襲的一側閃避</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">完美閃避省耐力並給反擊視窗</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">方向正確但過早閃避</td></tr></tbody></table></div>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 遊戲教程中的四向格擋\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/directional-block.webp\" alt=\"遊戲教程中的四向格擋\" width=\"1300\" height=\"650\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">教程分別演示上、下、左、右的防守。方向正確的格擋與不輸入方向的全向格擋，耐力開銷不同。</span><a href=\"https://dawnwalkergame.com/us/en/home\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">遊戲內教程配圖 · Rebel Wolves</a></figcaption></figure>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 實戰側向閃避\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/perfect-dodge.webp\" alt=\"實戰側向閃避\" width=\"1300\" height=\"650\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">完美閃避的遊戲內示範。方向與時機都要匹配；先鬆開格擋，留出移動空間，再練習迎著來襲側閃。</span><a href=\"https://dawnwalkergame.com/us/en/home\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">遊戲內教程配圖 · Rebel Wolves</a></figcaption></figure>\n<h2 id=\"完美格挡后别随手乱砍\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">完美格擋後，別隨手亂砍</h2>\n<p class=\"text-foreground/90 mt-2 leading-7\">先用單個普通敵人練習：保持能移動的距離，看到起手後按格擋，在攻擊即將到達時再輸入正確方向。 <strong class=\"text-foreground font-semibold\">完美格擋判定的重點是方向輸入時機</strong> ，而不是反覆鬆開、按下防禦鍵。<a href=\"https://www.youtube.com/watch?v=OIRT2QZ0QnM&amp;t=149\" class=\"text-primary font-medium underline-offset-4 hover:underline\">IGN 02:29</a>可對照動作。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\">學會 <strong class=\"text-foreground font-semibold\">完美反擊（Perfect Riposte）</strong> 後，成功完美格擋會給出反擊方向提示。沿提示出手才能吃到這一輪的暴擊機會；繼續用 <strong class=\"text-foreground font-semibold\">反擊（Counterattack）</strong> 增強這個迴圈。先把一擋一擊做穩，再加長連段。</p>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 完美格擋創造反擊空當\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/perfect-block.webp\" alt=\"完美格擋創造反擊空當\" width=\"1300\" height=\"650\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">武器碰撞後的短暫空當才是進攻機會。先成功擋住，再確認反擊方向；不要把完美格擋和完美反擊當成同一個技能。</span><a href=\"https://dawnwalkergame.com/us/en/home\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">遊戲內教程配圖 · Rebel Wolves</a></figcaption></figure>\n<p class=\"text-foreground/90 mt-2 leading-7\">普通攻擊中可以轉入格擋或閃避，因此不用為了已經起手的一刀硬吃傷害。被圍時先往空處移動，讓敵人集中在視野裡；不要貼在牆角連續攻擊。</p>\n<h2 id=\"技能武器技艺和利爪技艺怎么分\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">技能、武器技藝和利爪技藝怎麼分</h2>\n<p class=\"text-foreground/90 mt-2 leading-7\">劍術主動能力來自學習與裝備；武器技藝來自劍，利爪技藝來自護手。換掉某件裝備後技藝消失，應先檢查裝備，而不是以為技能被重置。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\">主動能力需要 <strong class=\"text-foreground font-semibold\">主動能力充能</strong> ，部分巫術或血族能力還消耗生命。充能會恢復，成功攻擊、格擋能加快恢復。需要兩格的能力，不能靠一格上限的角色使用：先檢查 <strong class=\"text-foreground font-semibold\">全神貫注（Sustained Focus）</strong> 與能力面板。</p>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 主動能力充能標記\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/charges.webp\" alt=\"主動能力充能標記\" width=\"1300\" height=\"650\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">金色標記表示當前可用充能。高消耗技能按不出來時，先看充能上限和當前數量，再看生命消耗與形態限制。</span><a href=\"https://dawnwalkergame.com/us/en/home\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">遊戲內教程配圖 · Rebel Wolves</a></figcaption></figure>\n<p class=\"text-foreground/90 mt-2 leading-7\">武器與利爪技藝還受冷卻和裝備要求約束。部分講解對技藝是否使用充能的表述不同，實際操作以裝備說明及螢幕右下角提示為準。不要為了“冷卻好了”盲按：先確認能發動，再在敵人壓迫時利用它創造進攻視窗。</p>\n<h2 id=\"夜间只剩一格血先别找-npc-聊天\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">夜間只剩一格血，先別找 NPC 聊天</h2>\n<p class=\"text-foreground/90 mt-2 leading-7\">遊戲內“嗜血渴望”教程明確寫明： <strong class=\"text-foreground font-semibold\">血族生命值降到 1 格會進入飢餓，對話中可能失控並吸乾對方。</strong> 腐化是成長條件，不是另一條能替代生命檢查的安全指示條。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\">夜間打完仗，先使用適合血族的恢復物品，或在安全位置吸食動物、合適的敵人；恢復後再交任務。白天準備的食物或藥品不能想當然地替代夜間補給。</p>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 嗜血渴望教程中的吸血畫面\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/blood-craving.webp\" alt=\"嗜血渴望教程中的吸血畫面\" width=\"1300\" height=\"650\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">嗜血渴望對應低血族生命值的危險狀態。重點是交談前恢復生命，而不是等過場開始後再嘗試補血。</span><a href=\"https://dawnwalkergame.com/us/en/home\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">遊戲內教程配圖 · Rebel Wolves</a></figcaption></figure>\n<p class=\"text-foreground/90 mt-2 leading-7\">戰鬥中吸血會暴露自己，附近敵人可能打斷。先控制一個目標、拉開其他敵人，再尋找吸血機會；血族位移也會花耐力，別連續瞬移到自己無法閃避。</p>\n<h2 id=\"一场练习只检查四件事\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">一場練習只檢查四件事</h2>\n<ol class=\"marker:text-muted-foreground mt-2 ml-6 list-decimal space-y-1\">\n<li class=\"text-foreground/90 leading-7\">普通招：能否連續三次按對格擋方向？</li>\n<li class=\"text-foreground/90 leading-7\">完美格擋：能否在擋住後讀到並執行反擊方向？</li>\n<li class=\"text-foreground/90 leading-7\">紅骷髏：能否及時鬆開防禦並側閃？</li>\n<li class=\"text-foreground/90 leading-7\">戰後：技能與恢復物品是否適合當前晝夜，交談前是否脫離飢餓？</li>\n</ol>\n<p class=\"text-foreground/90 mt-2 leading-7\">需要補點時看 <a href=\"/zh-tw/guides/day-night-builds/\" class=\"text-primary font-medium underline-offset-4 hover:underline\">晝夜配點與技能槽排查</a>。想拿早期利爪技藝，回看 <a href=\"/zh-tw/guides/prologue-walkthrough/\" class=\"text-primary font-medium underline-offset-4 hover:underline\">序章護手路線</a>。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\"><strong class=\"text-foreground font-semibold\">來源：</strong> <a href=\"https://www.youtube.com/watch?v=OIRT2QZ0QnM\" class=\"text-primary font-medium underline-offset-4 hover:underline\">IGN Early Combat Mastery</a>、<a href=\"https://www.youtube.com/watch?v=9uQNB1Jgk9Q&amp;t=1010\" class=\"text-primary font-medium underline-offset-4 hover:underline\">WolfheartFPS 16:50 的反擊建議</a>，並核對遊戲內方向格擋、完美閃避、主動能力與嗜血渴望教程。</p></div></article>\n"},"/guides/day-night-builds":{"version":1,"id":"/guides/day-night-builds","locale":"zh-TW","path":"/zh-tw/guides/day-night-builds","title":"技能學了卻不能用？晝夜配點與主動槽排查 | Dawnwalker Wiki","description":"手冊不等於技能，技能不等於已裝備。把共用劍術、充能上限、護甲熟練度和兩套快速欄一次理順。","heading":"技能學了卻不能用？晝夜配點與主動槽排查","bodyHtml":"<article data-page-title=\"技能學了卻不能用？晝夜配點與主動槽排查 | Dawnwalker Wiki\" data-page-description=\"手冊不等於技能，技能不等於已裝備。把共用劍術、充能上限、護甲熟練度和兩套快速欄一次理順。\" class=\"mx-auto max-w-3xl\"><a class=\"text-muted-foreground hover:text-foreground inline-flex items-center gap-2 text-sm font-medium transition-colors active\" href=\"/zh-tw/guides/\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-arrow-left size-4\" aria-hidden=\"true\"><path d=\"m12 19-7-7 7-7\"></path><path d=\"M19 12H5\"></path></svg>返回攻略列表</a><header class=\"border-border mt-8 mb-6 border-b pb-6\"><h1 class=\"text-foreground text-3xl font-semibold tracking-tight md:text-4xl\">技能學了卻不能用？晝夜配點與主動槽排查</h1><p class=\"text-muted-foreground mt-3\">手冊不等於技能，技能不等於已裝備。把共用劍術、充能上限、護甲熟練度和兩套快速欄一次理順。</p><div class=\"text-muted-foreground mt-4 flex flex-wrap items-center gap-4 text-sm\"><span class=\"inline-flex items-center gap-1.5\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-calendar size-4\" aria-hidden=\"true\"><path d=\"M8 2v4\"></path><path d=\"M16 2v4\"></path><rect width=\"18\" height=\"18\" x=\"3\" y=\"4\" rx=\"2\"></rect><path d=\"M3 10h18\"></path></svg>更新於 2026年9月7日</span><span class=\"inline-flex items-center gap-2\"><a href=\"/zh-tw/#editorial\" class=\"underline underline-offset-4\">Dawnwalker Wiki</a></span></div></header><nav aria-label=\"這篇解決什麼問題\" class=\"border-border bg-card mb-8 rounded-xl border px-5 py-4\"><p class=\"mb-3 text-sm font-semibold\">這篇解決什麼問題</p><ol class=\"grid gap-x-6 gap-y-2 text-sm sm:grid-cols-2\"><li><a href=\"#先分清三棵树的用途\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">01</span>先分清三棵樹的用途</a></li><li><a href=\"#从捡到手册到真正用出技能\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">02</span>從撿到手冊到真正用出技能</a></li><li><a href=\"#第一批点数优先解决具体短板\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">03</span>第一批點數優先解決具體短板</a></li><li><a href=\"#中甲惩罚为什么还在\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">04</span>中甲懲罰為什麼還在</a></li><li><a href=\"#六种常见故障的排查顺序\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">05</span>六種常見故障的排查順序</a></li></ol></nav><div class=\"text-foreground/90 text-[15px] leading-7\"><p class=\"text-foreground/90 mt-2 leading-7\">如果你在神龕花了點數，戰鬥中卻仍然只能普攻，先別繼續買技能。 <strong class=\"text-foreground font-semibold\">大多數時候要檢查的是“已閱讀、已學習、已裝備、當前形態可用、資源足夠”這條鏈。</strong> 按下面的順序查，能避免把點數花在解決不了當前問題的地方。</p>\n<h2 id=\"先分清三棵树的用途\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">先分清三棵樹的用途</h2>\n<div class=\"border-border my-5 max-w-full overflow-x-auto rounded-lg border\"><table class=\"w-full min-w-[32rem] border-collapse text-left text-sm leading-relaxed\"><thead><tr><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">分支</th><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">主動能力適用時間</th><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">起步時解決什麼</th><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">注意</th></tr></thead><tbody><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">劍術 Swordmastery</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">白天與夜晚</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">攻防、耐力與反擊迴圈</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">夜間仍可以持劍，不一定要轉利爪</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">巫術 Witchcraft</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">巫術主動能力在白天使用</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">法術、白天移動和控制</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">部分被動標為晝夜共用，逐個看圖示</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">血族 Vampirism</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">夜晚</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">吸血、狼形與夜間能力</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">多個節點受腐化或特定鮮血條件限制</td></tr></tbody></table></div>\n<p class=\"text-foreground/90 mt-2 leading-7\">不要把“巫術主動技能只在白天用”理解成整棵巫術樹所有被動都只對白天有效。看到 <strong class=\"text-foreground font-semibold\">Anytime / 日月圖示</strong> 時，再決定這點能否服務兩套形態。</p>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 白晝疾行與夜間狼形移動\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/haste.webp\" alt=\"白晝疾行與夜間狼形移動\" width=\"1300\" height=\"650\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">白晝疾行和夜間狼形解決不同形態的移動問題；劍術的共用技能則可以在兩套快捷配置裡佔相同位置。</span><a href=\"https://dawnwalkergame.com/us/en/home\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">遊戲內教程配圖 · Rebel Wolves</a></figcaption></figure>\n<h2 id=\"从捡到手册到真正用出技能\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">從撿到手冊到真正用出技能</h2>\n<ol class=\"marker:text-muted-foreground mt-2 ml-6 list-decimal space-y-1\">\n<li class=\"text-foreground/90 leading-7\"><strong class=\"text-foreground font-semibold\">閱讀：</strong> 在物品欄的手冊分類使用新書，解除對應節點的手冊門檻。</li>\n<li class=\"text-foreground/90 leading-7\"><strong class=\"text-foreground font-semibold\">學習：</strong> 到神龕投入技能點，同時檢查沙漏成本與前置節點。</li>\n<li class=\"text-foreground/90 leading-7\"><strong class=\"text-foreground font-semibold\">裝備：</strong> 開啟主動能力面板，讓目標技能處於已裝備狀態。</li>\n<li class=\"text-foreground/90 leading-7\"><strong class=\"text-foreground font-semibold\">配置：</strong> 分別安排白天、夜晚快速欄。快速欄不是額外主動槽。</li>\n<li class=\"text-foreground/90 leading-7\"><strong class=\"text-foreground font-semibold\">實戰檢查：</strong> 確認形態、充能、生命與冷卻允許使用。</li>\n</ol>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 遊戲教程中的手冊與書籍\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/manuals.webp\" alt=\"遊戲教程中的手冊與書籍\" width=\"1300\" height=\"650\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">手冊提供學習選項；閱讀動作不會自動替你支付技能點，也不會自動替換已經裝備的能力。</span><a href=\"https://dawnwalkergame.com/us/en/home\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">遊戲內教程配圖 · Rebel Wolves</a></figcaption></figure>\n<p class=\"text-foreground/90 mt-2 leading-7\">某些能力描述為被動觸發，仍屬於需要裝備的能力。 <strong class=\"text-foreground font-semibold\">不能只看“被動”兩個字就認定它必然生效。</strong> 如果它在主動能力面板佔槽，就需要把它裝備好。反過來，明確寫不佔槽的能力則按其說明處理。<a href=\"https://www.youtube.com/watch?v=9uQNB1Jgk9Q&amp;t=273\" class=\"text-primary font-medium underline-offset-4 hover:underline\">WolfheartFPS 04:33 起</a>完整講解了這層區別。</p>\n<h2 id=\"第一批点数优先解决具体短板\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">第一批點數優先解決具體短板</h2>\n<p class=\"text-foreground/90 mt-2 leading-7\">想以劍為主，可從提升基礎生存、耐力與穩定防守開始，再圍繞 <strong class=\"text-foreground font-semibold\">完美反擊（Perfect Riposte）＋反擊（Counterattack）</strong> 建立一擋一擊的輸出方式。沒有相關前置或手冊時先留點，不必為了花光餘額亂點。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\">如果你選中的技能需要兩格充能，先確認 <strong class=\"text-foreground font-semibold\">全神貫注（Sustained Focus）</strong> 提供了足夠上限。技能槽增加與充能上限增加是兩個需求，買錯其中一個仍然無法放出技能。</p>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 主動能力充能標記\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/charges.webp\" alt=\"主動能力充能標記\" width=\"1300\" height=\"650\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">上限夠、當前數量也夠，才滿足充能條件。學更多主動技能不會自動增加可用充能。</span><a href=\"https://dawnwalkergame.com/us/en/home\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">遊戲內教程配圖 · Rebel Wolves</a></figcaption></figure>\n<p class=\"text-foreground/90 mt-2 leading-7\">夜間移動優先考慮移形換影；白晝移動檢視 Fervor 相關節點的手冊和前置。之後按自己主要使用的形態繼續投資。不要為了複製他人的成型截圖，提前買一整套還沒有裝備和資源支援的技能。</p>\n<h2 id=\"中甲惩罚为什么还在\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">中甲懲罰為什麼還在</h2>\n<p class=\"text-foreground/90 mt-2 leading-7\">伊斯布蘭德脛甲的實機面板顯示中甲熟練度不足。對應路線是 <strong class=\"text-foreground font-semibold\">金戈鐵甲 I（Second Skin I）</strong> ；重甲使用另一項對應訓練。去鎧甲商買到手冊後仍要閱讀、學習，逐級檢查面板中的懲罰變化。</p>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 金戈鐵甲學習節點及消耗\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/second-skin.webp\" alt=\"金戈鐵甲學習節點及消耗\" width=\"1920\" height=\"1080\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">金戈鐵甲的學習介面會顯示點數、等級效果與耗時。先核對自己穿的是中甲還是重甲，再投入訓練。</span><a href=\"https://www.bilibili.com/video/BV1Aqtq6DEJM/?t=752\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">深夜遊戲99 · Bilibili · 12:32（KhrazeGaming 路線）</a></figcaption></figure>\n<p class=\"text-foreground/90 mt-2 leading-7\">這並不表示每個角色都應該立刻點滿護甲訓練。如果你當前靠輕裝和完美防守打得穩定，可以把預算留給主攻方向；如果確實想用中甲詞條，就把熟練度視為裝備路線的一部分。</p>\n<h2 id=\"六种常见故障的排查顺序\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">六種常見故障的排查順序</h2>\n<div class=\"border-border my-5 max-w-full overflow-x-auto rounded-lg border\"><table class=\"w-full min-w-[32rem] border-collapse text-left text-sm leading-relaxed\"><thead><tr><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">症狀</th><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">先檢查</th></tr></thead><tbody><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">節點仍鎖住</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">手冊是否讀過、前置是否滿足</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">學了技能但輪盤沒有</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">主動能力面板是否裝備，槽是否足夠</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">昨晚能用，今天不能</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">日夜形態限制</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">按了沒有反應</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">充能上限、當前充能、生命成本和冷卻</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">換劍後少了一招</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">那是舊武器自帶的技藝，而不是永久學會的技能</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">被動說明有加成，實際沒生效</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">它是否屬於需要佔主動槽的被動能力</td></tr></tbody></table></div>\n<p class=\"text-foreground/90 mt-2 leading-7\">影片作者在其發售版存檔中沒有找到洗點功能。規劃時不要依賴隨時能重置：試新分支前單獨存檔，打一場普通遭遇，再決定保留。具體操作迴圈見 <a href=\"/zh-tw/guides/combat-and-hunger/\" class=\"text-primary font-medium underline-offset-4 hover:underline\">格擋與夜間回血指南</a>。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\"><strong class=\"text-foreground font-semibold\">來源：</strong> <a href=\"https://www.youtube.com/watch?v=9uQNB1Jgk9Q\" class=\"text-primary font-medium underline-offset-4 hover:underline\">WolfheartFPS 15 條說明</a>、<a href=\"https://www.youtube.com/watch?v=4nA9M8eyGz0\" class=\"text-primary font-medium underline-offset-4 hover:underline\">ESO 開局配點</a>、<a href=\"https://www.bilibili.com/video/BV1Aqtq6DEJM/?t=752\" class=\"text-primary font-medium underline-offset-4 hover:underline\">金戈鐵甲實機 12:32</a>，並核對遊戲內主動能力教程與中英技能名稱。</p></div></article>\n"},"/guides/early-legendary-gear":{"version":1,"id":"/guides/early-legendary-gear","locale":"zh-TW","path":"/zh-tw/guides/early-legendary-gear","title":"黎明行者之血早期傳奇裝備路線：杜蘭達爾與探索拾取","description":"沿地標尋找《黎明行者之血》早期傳奇裝備：杜蘭達爾、瀑布洞穴項鍊和伊斯布蘭德護脛，檢視路線與出發前準備。","heading":"前期傳奇裝備路線：杜蘭德爾、仲裁者徽章和伊斯布蘭德脛甲","bodyHtml":"<article data-page-title=\"黎明行者之血早期傳奇裝備路線：杜蘭達爾與探索拾取\" data-page-description=\"沿地標尋找《黎明行者之血》早期傳奇裝備：杜蘭達爾、瀑布洞穴項鍊和伊斯布蘭德護脛，檢視路線與出發前準備。\" class=\"mx-auto max-w-3xl\"><a class=\"text-muted-foreground hover:text-foreground inline-flex items-center gap-2 text-sm font-medium transition-colors active\" href=\"/zh-tw/guides/\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-arrow-left size-4\" aria-hidden=\"true\"><path d=\"m12 19-7-7 7-7\"></path><path d=\"M19 12H5\"></path></svg>返回攻略列表</a><header class=\"border-border mt-8 mb-6 border-b pb-6\"><h1 class=\"text-foreground text-3xl font-semibold tracking-tight md:text-4xl\">前期傳奇裝備路線：杜蘭德爾、仲裁者徽章和伊斯布蘭德脛甲</h1><p class=\"text-muted-foreground mt-3\">用斷橋、瀑布和巢穴定位三件早期裝備；看清撤退路線、中甲懲罰與升級花費，再決定拿哪件。</p><div class=\"text-muted-foreground mt-4 flex flex-wrap items-center gap-4 text-sm\"><span class=\"inline-flex items-center gap-1.5\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-calendar size-4\" aria-hidden=\"true\"><path d=\"M8 2v4\"></path><path d=\"M16 2v4\"></path><rect width=\"18\" height=\"18\" x=\"3\" y=\"4\" rx=\"2\"></rect><path d=\"M3 10h18\"></path></svg>更新於 2026年9月17日</span><span class=\"inline-flex items-center gap-2\"><a href=\"/zh-tw/#editorial\" class=\"underline underline-offset-4\">Dawnwalker Wiki</a></span></div></header><aside class=\"dw-quick-answer\" data-quick-answer=\"true\"><h2>早期裝備路線從哪裡開始</h2><p>序章結束後，先準備夜間移動能力並存檔。尋找杜蘭達爾時，先檢視起始村莊西南的斷橋旁的破損馬車，再搜尋橋下殘骸。下文還覆蓋帕爾利塔附近的瀑布洞穴，以及落石地區的狗頭人巢穴。</p><nav><a href=\"/zh-tw/map/\">檢視地圖</a><a href=\"/zh-tw/guides/mihai-sword-arbiter-armor/\">繼續尋找聖米哈伊之劍與仲裁者套裝</a></nav></aside><nav aria-label=\"這篇解決什麼問題\" class=\"border-border bg-card mb-8 rounded-xl border px-5 py-4\"><p class=\"mb-3 text-sm font-semibold\">這篇解決什麼問題</p><ol class=\"grid gap-x-6 gap-y-2 text-sm sm:grid-cols-2\"><li><a href=\"#出发前先满足四个条件\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">01</span>出發前先滿足四個條件</a></li><li><a href=\"#杜兰德尔在断桥确认车骸再下深壑\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">02</span>杜蘭德爾：在斷橋確認車骸，再下深壑</a></li><li><a href=\"#仲裁者徽章入口在水幕后面\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">03</span>仲裁者徽章：入口在水幕後面</a></li><li><a href=\"#伊斯布兰德胫甲可以绕后但先看中甲惩罚\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">04</span>伊斯布蘭德脛甲：可以繞後，但先看中甲懲罰</a></li><li><a href=\"#什么时候该停下来升级\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">05</span>什麼時候該停下來升級</a></li></ol></nav><div class=\"text-foreground/90 text-[15px] leading-7\"><p class=\"text-foreground/90 mt-2 leading-7\"><strong class=\"text-foreground font-semibold\">剛離開序章，優先找一把會長期使用的劍，再補符合流派的飾品。</strong> 不必照影片一次穿滿傳奇：掉落等級與升級花費會讓你為“提前畢業”持續付錢。本頁把取物路線與危險戰鬥分開說明。</p>\n<h2 id=\"出发前先满足四个条件\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">出發前先滿足四個條件</h2>\n<ol class=\"marker:text-muted-foreground mt-2 ml-6 list-decimal space-y-1\">\n<li class=\"text-foreground/90 leading-7\">已完成序章，能自由探索開放世界。</li>\n<li class=\"text-foreground/90 leading-7\">夜間行動時熟悉暗影步與攀牆；沒有把握的落差先找下行路線。</li>\n<li class=\"text-foreground/90 leading-7\">留一個出發前存檔，另留一個接近高等級區域前的存檔。</li>\n<li class=\"text-foreground/90 leading-7\">清出揹包，準備晝夜兩套恢復品；紅骷髏敵人不作為這次的清場目標。</li>\n</ol>\n<div class=\"border-border my-5 max-w-full overflow-x-auto rounded-lg border\"><table class=\"w-full min-w-[32rem] border-collapse text-left text-sm leading-relaxed\"><thead><tr><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">目標</th><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">定位地標</th><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">更適合誰</th><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">主要成本或風險</th></tr></thead><tbody><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">杜蘭德爾 Durandal</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">初始區域西南側斷橋，下方深壑的車骸</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">想保留一把傳奇大劍的角色</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">下方敵人等級高；拿到後要脫離戰鬥</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">仲裁者徽章 Arbiter's Medallion</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">Parlita 附近，橋下的瀑布後洞穴</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">需要耐力週轉的角色</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">別隻搜外圍銀器，檢查中央屍體</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">伊斯布蘭德的脛甲 Isbrand's Greaves</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">Rockfalls 的狗頭人巢穴，敵群后方寶箱</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">夜間利爪與血族流派</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">中甲熟練度不足會觸發屬性懲罰</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">騎士戒指 Knightly Ring</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">後續南行，Tatzelwurm 巢穴附近橋旁的小島</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">劍術能力為主的角色</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">藏寶挖掘要檢查耗時；可稍後再來</td></tr></tbody></table></div>\n<h2 id=\"杜兰德尔在断桥确认车骸再下深壑\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">杜蘭德爾：在斷橋確認車骸，再下深壑</h2>\n<p class=\"text-foreground/90 mt-2 leading-7\">從初始村莊向西南探索，找到地圖所示的斷橋。 <strong class=\"text-foreground font-semibold\">先調查橋面的破損車骸</strong> ，讓“被詛咒的深壑 / The Cursed Chasm”更新，再觀察下面的落點。不要只憑“地圖上向西南”就從任意懸崖往下跳。</p>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 斷橋與被詛咒的深壑的地圖位置\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/durandal-map.webp\" alt=\"斷橋與被詛咒的深壑的地圖位置\" width=\"1920\" height=\"1080\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">影片 08:08 展示斷橋一帶的位置。到橋邊後用破損車骸確認自己走對地方；地圖用於定位區域，下行仍要看實際地形。</span><a href=\"https://www.bilibili.com/video/BV1Aqtq6DEJM/?t=488\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">深夜遊戲99 · Bilibili · 8:08（KhrazeGaming 路線）</a></figcaption></figure>\n<p class=\"text-foreground/90 mt-2 leading-7\">影片用夜間位移快速下到谷底。這個動作依賴落點與角度， <strong class=\"text-foreground font-semibold\">不保證每次落下都免傷</strong> ；按不準就讀橋邊存檔，重新規劃下降。谷底圍著高等級敵人，儘量從未被發現的一側靠近任務車骸，開啟拾取視窗確認 <strong class=\"text-foreground font-semibold\">Durandal</strong> 。</p>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 破損馬車中的杜蘭德爾拾取視窗\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/durandal-loot.webp\" alt=\"破損馬車中的杜蘭德爾拾取視窗\" width=\"1920\" height=\"1080\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">這才是目標拾取點：破損車骸的列表中出現杜蘭德爾。影片中的傷害、詞條和等級只代表當時存檔，不是所有角色的固定面板。</span><a href=\"https://www.bilibili.com/video/BV1Aqtq6DEJM/?t=529\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">深夜遊戲99 · Bilibili · 8:49（KhrazeGaming 路線）</a></figcaption></figure>\n<p class=\"text-foreground/90 mt-2 leading-7\">拿到後先沿洞穴邊緣往出口脫離追擊，脫戰後再用夜間位移返回高處。若取物時已經被圍，不要留在馬車旁與整群敵人換血。跟隨 <a href=\"https://www.bilibili.com/video/BV1Aqtq6DEJM/?t=488\" class=\"text-primary font-medium underline-offset-4 hover:underline\">B 站 08:08–09:40 的原演示</a>，或對照 <a href=\"https://www.youtube.com/watch?v=F8oxxUjlxUE&amp;t=612\" class=\"text-primary font-medium underline-offset-4 hover:underline\">KhrazeGaming 10:12 起</a>。</p>\n<h2 id=\"仲裁者徽章入口在水幕后面\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">仲裁者徽章：入口在水幕後面</h2>\n<p class=\"text-foreground/90 mt-2 leading-7\">繼續向南到 Parlita 一帶，把附近可用神龕作為返回點。沿路找橋，下降到橋下水面，再檢查瀑布後的通道。入口不是瀑布上方的道路。</p>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 藏有仲裁者徽章洞穴的瀑布入口\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/arbiter-waterfall.webp\" alt=\"藏有仲裁者徽章洞穴的瀑布入口\" width=\"1920\" height=\"1080\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">從水面看向瀑布，右側水幕後方有可進入的空間。先確認通路，別在橋上反覆尋找箱子。</span><a href=\"https://www.bilibili.com/video/BV1Aqtq6DEJM/?t=607\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">深夜遊戲99 · Bilibili · 10:07（KhrazeGaming 路線）</a></figcaption></figure>\n<p class=\"text-foreground/90 mt-2 leading-7\">進洞後有不少銀器與容器可搜，但真正的目標是 <strong class=\"text-foreground font-semibold\">中央屍體</strong> 。檢查到 <strong class=\"text-foreground font-semibold\">仲裁者徽章</strong> 才算完成這趟。它的耐力相關詞條適合頻繁攻擊、閃避或趕路的角色；具體數值看當前面板。</p>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 從洞內屍體取得仲裁者徽章\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/arbiter-medallion.webp\" alt=\"從洞內屍體取得仲裁者徽章\" width=\"1920\" height=\"1080\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">徽章在洞內屍體的拾取列表。外圍容器裡的隨機戰利品不是這件固定目標的替代品。</span><a href=\"https://www.bilibili.com/video/BV1Aqtq6DEJM/?t=629\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">深夜遊戲99 · Bilibili · 10:29（KhrazeGaming 路線）</a></figcaption></figure>\n<h2 id=\"伊斯布兰德胫甲可以绕后但先看中甲惩罚\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">伊斯布蘭德脛甲：可以繞後，但先看中甲懲罰</h2>\n<p class=\"text-foreground/90 mt-2 leading-7\">到 Rockfalls 的狗頭人巢穴後，觀察敵人朝向。影片沿外側石頭繞到背面，蹲行接近敵群后方的寶箱；這是避戰取物的示範， <strong class=\"text-foreground font-semibold\">被發現時並不保證能照樣開箱</strong> 。確認退路後再接近。</p>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 伊斯布蘭德脛甲所在狗頭人巢穴的地圖位置\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/isbrand-map.webp\" alt=\"伊斯布蘭德脛甲所在狗頭人巢穴的地圖位置\" width=\"1920\" height=\"1080\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">這張地圖對應本路線的狗頭人巢穴。不要把其他地區同樣叫 Kobold's Nest 的地點誤當成這一處。</span><a href=\"https://www.bilibili.com/video/BV1Aqtq6DEJM/?t=667\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">深夜遊戲99 · Bilibili · 11:07（KhrazeGaming 路線）</a></figcaption></figure>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 伊斯布蘭德脛甲面板上的中甲懲罰提示\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/isbrand-penalty.webp\" alt=\"伊斯布蘭德脛甲面板上的中甲懲罰提示\" width=\"1920\" height=\"1080\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">實機面板明確標為 Legendary Medium Trousers，中甲；下方還有未掌握中甲的紅字懲罰。自動字幕把它說成重甲時，應以畫面為準。</span><a href=\"https://www.bilibili.com/video/BV1Aqtq6DEJM/?t=695\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">深夜遊戲99 · Bilibili · 11:35（KhrazeGaming 路線）</a></figcaption></figure>\n<p class=\"text-foreground/90 mt-2 leading-7\">這條脛甲偏向利爪與血族能力。如果你主要在白天用劍，優先順序可以低於主武器與耐力飾品。中甲流派可在 Maragir Crossroads 一帶的鎧甲商檢視 <strong class=\"text-foreground font-semibold\">金戈鐵甲 I（Second Skin I）</strong> 手冊，讀後再去神龕學習；先看當前等級的技能成本，別誤以為買書就消掉懲罰。</p>\n<h2 id=\"什么时候该停下来升级\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">什麼時候該停下來升級</h2>\n<p class=\"text-foreground/90 mt-2 leading-7\">一旦你已經有一把順手的傳奇劍，就先用它推進幾條任務。遇到傷害明顯落後時，去可升級裝備的商人處比較強化價格與面板收益，再決定繼續找裝還是升級現有裝備。不要因為普通裝備顯示更高的一個基礎數字，就忽略原武器的技藝和適配詞條。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\">騎士戒指在這條路線更靠後的南方區域，原影片 <a href=\"https://www.bilibili.com/video/BV1Aqtq6DEJM/?t=789\" class=\"text-primary font-medium underline-offset-4 hover:underline\">13:09 起展示區域</a>。找巢穴附近主橋旁的小島和挖掘點；若當前任務預算緊，留待經過時處理即可。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\">下一步可看 <a href=\"/zh-tw/guides/day-night-builds/\" class=\"text-primary font-medium underline-offset-4 hover:underline\">技能與護甲熟練度</a>，或準備 <a href=\"/zh-tw/guides/mihai-sword-arbiter-armor/\" class=\"text-primary font-medium underline-offset-4 hover:underline\">聖米哈伊之劍與仲裁者套裝</a>。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\"><strong class=\"text-foreground font-semibold\">來源：</strong> <a href=\"https://www.youtube.com/watch?v=F8oxxUjlxUE\" class=\"text-primary font-medium underline-offset-4 hover:underline\">KhrazeGaming 早期裝備路線</a>、<a href=\"https://www.bilibili.com/video/BV1Aqtq6DEJM/\" class=\"text-primary font-medium underline-offset-4 hover:underline\">深夜遊戲99 對應實機</a>、<a href=\"https://www.youtube.com/watch?v=NQ6mKWYt3nU\" class=\"text-primary font-medium underline-offset-4 hover:underline\">ESO 的升級成本提醒</a>。同路線的譯製影片不計作獨立實測。</p></div></article>\n"},"/guides/endings-guide":{"version":1,"id":"/guides/endings-guide","locale":"zh-TW","path":"/zh-tw/guides/endings-guide","title":"結局分流與存檔準備：談判、單獨行動、拉克拉和自由人 | Dawnwalker Wiki","description":"先保留可回退的終局存檔，再選談判或同伴路線；說明影片裡的提前結局、夢境出口與家人倒計時。","heading":"結局分流與存檔準備：談判、單獨行動、拉克拉和自由人","bodyHtml":"<article data-page-title=\"結局分流與存檔準備：談判、單獨行動、拉克拉和自由人 | Dawnwalker Wiki\" data-page-description=\"先保留可回退的終局存檔，再選談判或同伴路線；說明影片裡的提前結局、夢境出口與家人倒計時。\" class=\"mx-auto max-w-3xl\"><a class=\"text-muted-foreground hover:text-foreground inline-flex items-center gap-2 text-sm font-medium transition-colors active\" href=\"/zh-tw/guides/\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-arrow-left size-4\" aria-hidden=\"true\"><path d=\"m12 19-7-7 7-7\"></path><path d=\"M19 12H5\"></path></svg>返回攻略列表</a><header class=\"border-border mt-8 mb-6 border-b pb-6\"><h1 class=\"text-foreground text-3xl font-semibold tracking-tight md:text-4xl\">結局分流與存檔準備：談判、單獨行動、拉克拉和自由人</h1><p class=\"text-muted-foreground mt-3\">先保留可回退的終局存檔，再選談判或同伴路線；說明影片裡的提前結局、夢境出口與家人倒計時。</p><div class=\"text-muted-foreground mt-4 flex flex-wrap items-center gap-4 text-sm\"><span class=\"inline-flex items-center gap-1.5\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-calendar size-4\" aria-hidden=\"true\"><path d=\"M8 2v4\"></path><path d=\"M16 2v4\"></path><rect width=\"18\" height=\"18\" x=\"3\" y=\"4\" rx=\"2\"></rect><path d=\"M3 10h18\"></path></svg>更新於 2026年9月7日</span><span class=\"inline-flex items-center gap-2\"><a href=\"/zh-tw/#editorial\" class=\"underline underline-offset-4\">Dawnwalker Wiki</a></span></div></header><p class=\"border-primary/30 bg-primary/5 mb-6 rounded-lg border p-4 text-sm\">本篇涉及劇情結果。關鍵結果儘量摺疊展示，需要時再展開檢視。</p><nav aria-label=\"這篇解決什麼問題\" class=\"border-border bg-card mb-8 rounded-xl border px-5 py-4\"><p class=\"mb-3 text-sm font-semibold\">這篇解決什麼問題</p><ol class=\"grid gap-x-6 gap-y-2 text-sm sm:grid-cols-2\"><li><a href=\"#进入终局前检查这四件事\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">01</span>進入終局前，檢查這四件事</a></li><li><a href=\"#先看日志再选行动\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">02</span>先看日誌，再選行動</a></li><li><a href=\"#四条主要路线\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">03</span>四條主要路線</a></li><li><a href=\"#提前结束与-30-天耗尽不是一回事\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">04</span>提前結束，與 30 天耗盡不是一回事</a></li><li><a href=\"#想对照视频直接跳到对应分段\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">05</span>想對照影片，直接跳到對應分段</a></li></ol></nav><div class=\"text-foreground/90 text-[15px] leading-7\"><p class=\"text-foreground/90 mt-2 leading-7\"><strong class=\"text-foreground font-semibold\">先存檔，再確認終局行動。</strong> 想比較路線，關鍵是把同伴準備與出征分開，而不是臨時在最終戰前反覆等天亮。下面先給準備清單；具體路線與錄屏索引放在可展開的劇透區。</p>\n<h2 id=\"进入终局前检查这四件事\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">進入終局前，檢查這四件事</h2>\n<ol class=\"marker:text-muted-foreground mt-2 ml-6 list-decimal space-y-1\">\n<li class=\"text-foreground/90 leading-7\"><strong class=\"text-foreground font-semibold\">記下當前日期和剩餘時間。</strong> 想救家人，就不要為了補無關收集把 30 天耗盡。</li>\n<li class=\"text-foreground/90 leading-7\"><strong class=\"text-foreground font-semibold\">檢視需要的同伴任務。</strong> 拉克拉或自由人的路線需要對應人物線推進，見過一次面不等於已經準備出發。</li>\n<li class=\"text-foreground/90 leading-7\"><strong class=\"text-foreground font-semibold\">保留一份在外部世界、尚未接受終局行動的手動存檔。</strong> 若完成了新的同伴準備，再另存一份，別覆蓋前一份。</li>\n<li class=\"text-foreground/90 leading-7\"><strong class=\"text-foreground font-semibold\">整理實際要用的戰鬥配置。</strong> 技能裝槽、快速欄、劍與利爪技藝、恢復物品都檢查一次，再讀出徵提示。</li>\n</ol>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 桑格拉山谷上方的城堡\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/castle.webp\" alt=\"桑格拉山谷上方的城堡\" width=\"1300\" height=\"650\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">遊戲內城堡相關教程畫面，用於辨認終局區域；它不是安全通行路線圖。靠近觸發點時應先讀完整提示。</span><a href=\"https://dawnwalkergame.com/us/en/home\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">遊戲內教程配圖 · Rebel Wolves</a></figcaption></figure>\n<p class=\"text-foreground/90 mt-2 leading-7\">“序章正確救母親”有利於保留她的故事結果，但不能把“母親沒救活”直接寫成所有結局都無法觸發。涉及具體獎盃時應單獨查條件，不能由人物存亡自行推導。</p>\n<h2 id=\"先看日志再选行动\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">先看日誌，再選行動</h2>\n<p class=\"text-foreground/90 mt-2 leading-7\">宮廷推進的常見路線是處理安布盧斯、贊西與巴基爾，提升惡名，隨後檢視新敕令和布倫西斯的來信。收到 <strong class=\"text-foreground font-semibold\">A Deal with the Devil</strong> 後，先留存檔。若沒有信，檢查宮廷進度與新敕令是否實際結算，別隻對照影片作者的總遊戲時長。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\">拉克拉的 <strong class=\"text-foreground font-semibold\">Midnight Reckoning</strong> 、秧雞的 <strong class=\"text-foreground font-semibold\">Rise at Dawn</strong> 則是不同的出征入口。私人關係場景另見 <a href=\"/zh-tw/guides/romance-guide/\" class=\"text-primary font-medium underline-offset-4 hover:underline\">人物支線攻略</a>，完成戀愛與選擇由誰協助終局不是同一個動作。</p>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 布蘭西斯與三位侯爵\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/court.webp\" alt=\"布蘭西斯與三位侯爵\" width=\"1300\" height=\"650\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">檢查宮廷面板中的侯爵進度和敕令。惡名影響推進，但最終仍要確認你選擇的任務與出征物件。</span><a href=\"https://dawnwalkergame.com/us/en/home\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">遊戲內教程配圖 · Rebel Wolves</a></figcaption></figure>\n<h2 id=\"四条主要路线\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">四條主要路線</h2>\n<details><summary>展開：路線目標與分流動作</summary><div class=\"border-border my-5 max-w-full overflow-x-auto rounded-lg border\"><table class=\"w-full min-w-[32rem] border-collapse text-left text-sm leading-relaxed\"><thead><tr><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">路線</th><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">你要做的決定</th><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">出發前準備</th></tr></thead><tbody><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">The Turncoat</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">接受布倫西斯的交易，以出賣盟友換回家人</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">談判前存檔；後續還要完成交易要求，不是口頭答應就結算</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">The Folk Hero</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">單獨擊敗布倫西斯</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">戰鬥配置和恢復；別把直接開戰理解為無代價救人</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">The Patricide</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">與拉克拉共同對抗布倫西斯</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">將她的人物線推進到 Midnight Reckoning</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">The Knyazmaker</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">隨秧雞與自由人行動</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">將自由人線推進到 Rise at Dawn，繼續其終局任務</td></tr></tbody></table></div><p class=\"text-foreground/90 mt-2 leading-7\">談判錄屏 <a href=\"https://www.bilibili.com/video/BV17GtD6LEBH/?p=47&amp;t=684\" class=\"text-primary font-medium underline-offset-4 hover:underline\">P47，11:24 起</a>展示了交換條件與標記要求。它不是“不做任何事也能全員獲救”的按鈕。</p><p class=\"text-foreground/90 mt-2 leading-7\">同一作者的 <a href=\"https://www.bilibili.com/video/BV17GtD6LEBH/?p=49&amp;t=429\" class=\"text-primary font-medium underline-offset-4 hover:underline\">P49，07:09 起</a>演示中途開戰後的嚴重家庭後果。不要為了試一個劍形對話圖示覆蓋唯一存檔；錄屏中的人物結果屬於該路線、該存檔，不能保證你的所有前置選擇與它相同。</p><p class=\"text-foreground/90 mt-2 leading-7\">結局名稱與入口可交叉核對 <a href=\"https://www.powerpyx.com/the-blood-of-dawnwalker-all-endings-guide/\" class=\"text-primary font-medium underline-offset-4 hover:underline\">PowerPyx 的結局指南</a>。本頁不把臺詞態度換算成不存在的“人性百分比”或好感門檻。</p></details>\n<h2 id=\"提前结束与-30-天耗尽不是一回事\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">提前結束，與 30 天耗盡不是一回事</h2>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 晝夜八格時間條\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/time.webp\" alt=\"晝夜八格時間條\" width=\"1300\" height=\"650\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">時間預算關係到家人處境。等待、訓練和耗時任務都要納入計劃；想試失敗狀態時另存檔。</span><a href=\"https://dawnwalkergame.com/us/en/home\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">遊戲內教程配圖 · Rebel Wolves</a></figcaption></figure>\n<details><summary>展開：提前攻城、離谷與夢境</summary><ul class=\"marker:text-muted-foreground mt-2 ml-6 list-disc space-y-1\">\n<li class=\"text-foreground/90 leading-7\"><strong class=\"text-foreground font-semibold\">提前攻城：</strong> 可以在開放世界階段嘗試接近布倫西斯的城堡。這不等於序章彌撒中的初次衝突；標題寫“序章結局”的影片，可能把序章之後的早期自由探索也算在裡面。面對終局提示先存檔，別把觀看到的一次成功當作低等級必勝策略。</li>\n<li class=\"text-foreground/90 leading-7\"><strong class=\"text-foreground font-semibold\">A Hero They Deserve：</strong> 離開山谷的提前出口。在西部 Briar Sloughs、Coward's Path 一帶尋找夜間可達的離谷路線；最終離開選項會結束這條故事。詳細尋路請對照實際地圖，不能把斷橋裝備路線當成同一個出口。</li>\n<li class=\"text-foreground/90 leading-7\"><strong class=\"text-foreground font-semibold\">Together Forever：</strong> Home Sweet Home 的夢境中選擇留下。正常完成這個任務和選擇永遠留在迴圈裡不同；如果你來這裡只為收集 <a href=\"/zh-tw/guides/mihai-sword-arbiter-armor/\" class=\"text-primary font-medium underline-offset-4 hover:underline\">仲裁者材料</a>，應完成逃離目標，回到現實後再找材料。</li>\n<li class=\"text-foreground/90 leading-7\"><strong class=\"text-foreground font-semibold\">Time Runs Out：</strong> 30 天耗盡造成家人的失敗結果，之後仍能繼續活動。它不是讓所有支線自動補完的通關捷徑。</li>\n</ul></details>\n<h2 id=\"想对照视频直接跳到对应分段\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">想對照影片，直接跳到對應分段</h2>\n<p class=\"text-foreground/90 mt-2 leading-7\">下面只標分支，不提前說明每個人的結局。連結來自已讀取的本地字幕所對應的影片， <strong class=\"text-foreground font-semibold\">影片本身有完整劇透</strong> 。</p>\n<div class=\"border-border my-5 max-w-full overflow-x-auto rounded-lg border\"><table class=\"w-full min-w-[32rem] border-collapse text-left text-sm leading-relaxed\"><thead><tr><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">你想檢查的內容</th><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">影片位置</th><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">適合核對什麼</th></tr></thead><tbody><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">談判與交易</td><td class=\"border-border/60 border-b px-4 py-3 align-top\"><a href=\"https://www.bilibili.com/video/BV17GtD6LEBH/?p=47\" class=\"text-primary font-medium underline-offset-4 hover:underline\">P47</a>、<a href=\"https://www.bilibili.com/video/BV17GtD6LEBH/?p=48\" class=\"text-primary font-medium underline-offset-4 hover:underline\">P48</a></td><td class=\"border-border/60 border-b px-4 py-3 align-top\">交換條件與後續交差</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">談判中開戰</td><td class=\"border-border/60 border-b px-4 py-3 align-top\"><a href=\"https://www.bilibili.com/video/BV17GtD6LEBH/?p=49\" class=\"text-primary font-medium underline-offset-4 hover:underline\">P49</a></td><td class=\"border-border/60 border-b px-4 py-3 align-top\">分流後的實際敘事結果</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">自由人出征</td><td class=\"border-border/60 border-b px-4 py-3 align-top\"><a href=\"https://www.bilibili.com/video/BV17GtD6LEBH/?p=50\" class=\"text-primary font-medium underline-offset-4 hover:underline\">P50</a>、<a href=\"https://www.bilibili.com/video/BV17GtD6LEBH/?p=51\" class=\"text-primary font-medium underline-offset-4 hover:underline\">P51</a>、<a href=\"https://www.bilibili.com/video/BV17GtD6LEBH/?p=52\" class=\"text-primary font-medium underline-offset-4 hover:underline\">P52</a></td><td class=\"border-border/60 border-b px-4 py-3 align-top\">集合、攻城和後續分歧</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">拉克拉出征</td><td class=\"border-border/60 border-b px-4 py-3 align-top\"><a href=\"https://www.bilibili.com/video/BV17GtD6LEBH/?p=53\" class=\"text-primary font-medium underline-offset-4 hover:underline\">P53</a>、<a href=\"https://www.bilibili.com/video/BV17GtD6LEBH/?p=54\" class=\"text-primary font-medium underline-offset-4 hover:underline\">P54</a></td><td class=\"border-border/60 border-b px-4 py-3 align-top\">同伴出發與最終流程</td></tr></tbody></table></div>\n<p class=\"text-foreground/90 mt-2 leading-7\">如果你的日誌目標、同行者或當前日期與錄屏不同，先停下來找差異，再決定是否沿用其路線。真正有用的比較單位是“在同一個任務階段做不同選擇”，不是對比兩段剪輯的最後一句話。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\"><strong class=\"text-foreground font-semibold\">來源與範圍：</strong> 迪亞哥布蘭度SBR P47–54 分支錄屏、已收集的 Dan Allen / GamersPrey 結局字幕、遊戲內時間與城堡教程；<a href=\"https://www.powerpyx.com/the-blood-of-dawnwalker-all-endings-guide/\" class=\"text-primary font-medium underline-offset-4 hover:underline\">PowerPyx</a>用於核對結局名稱及入口。未用未展示的對話選項編造解鎖條件。</p></div></article>\n"},"/guides/infamy-system":{"version":1,"id":"/guides/infamy-system","locale":"zh-TW","path":"/zh-tw/guides/infamy-system","title":"從磨坊救援接上主線：安布盧斯敵意與宮廷惡名 | Dawnwalker Wiki","description":"先找到 Mert，再讀懂侯爵進度與全域性敕令；需要什麼就做什麼，避免為清地圖過早抬高惡名。","heading":"從磨坊救援接上主線：安布盧斯敵意與宮廷惡名","bodyHtml":"<article data-page-title=\"從磨坊救援接上主線：安布盧斯敵意與宮廷惡名 | Dawnwalker Wiki\" data-page-description=\"先找到 Mert，再讀懂侯爵進度與全域性敕令；需要什麼就做什麼，避免為清地圖過早抬高惡名。\" class=\"mx-auto max-w-3xl\"><a class=\"text-muted-foreground hover:text-foreground inline-flex items-center gap-2 text-sm font-medium transition-colors active\" href=\"/zh-tw/guides/\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-arrow-left size-4\" aria-hidden=\"true\"><path d=\"m12 19-7-7 7-7\"></path><path d=\"M19 12H5\"></path></svg>返回攻略列表</a><header class=\"border-border mt-8 mb-6 border-b pb-6\"><h1 class=\"text-foreground text-3xl font-semibold tracking-tight md:text-4xl\">從磨坊救援接上主線：安布盧斯敵意與宮廷惡名</h1><p class=\"text-muted-foreground mt-3\">先找到 Mert，再讀懂侯爵進度與全域性敕令；需要什麼就做什麼，避免為清地圖過早抬高惡名。</p><div class=\"text-muted-foreground mt-4 flex flex-wrap items-center gap-4 text-sm\"><span class=\"inline-flex items-center gap-1.5\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-calendar size-4\" aria-hidden=\"true\"><path d=\"M8 2v4\"></path><path d=\"M16 2v4\"></path><rect width=\"18\" height=\"18\" x=\"3\" y=\"4\" rx=\"2\"></rect><path d=\"M3 10h18\"></path></svg>更新於 2026年9月7日</span><span class=\"inline-flex items-center gap-2\"><a href=\"/zh-tw/#editorial\" class=\"underline underline-offset-4\">Dawnwalker Wiki</a></span></div></header><nav aria-label=\"這篇解決什麼問題\" class=\"border-border bg-card mb-8 rounded-xl border px-5 py-4\"><p class=\"mb-3 text-sm font-semibold\">這篇解決什麼問題</p><ol class=\"grid gap-x-6 gap-y-2 text-sm sm:grid-cols-2\"><li><a href=\"#先读懂宫廷面板\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">01</span>先讀懂宮廷面板</a></li><li><a href=\"#磨坊起步先找失踪者的线索\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">02</span>磨坊起步：先找失蹤者的線索</a></li><li><a href=\"#见到-mert-后才是营救阶段\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">03</span>見到 Mert 後，才是營救階段</a></li><li><a href=\"#救完人后按需推进安布卢斯\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">04</span>救完人後，按需推進安布盧斯</a></li><li><a href=\"#什么时候应该暂缓刷恶名\" class=\"text-muted-foreground hover:text-primary\"><span class=\"text-primary mr-2\">05</span>什麼時候應該暫緩刷惡名</a></li></ol></nav><div class=\"text-foreground/90 text-[15px] leading-7\"><p class=\"text-foreground/90 mt-2 leading-7\">不知道開放世界的主線該從哪裡推進，可以從磨坊失蹤案入手。它既有明確的人物目標，也能讓你理解宮廷活動為什麼會影響安布盧斯。 <strong class=\"text-foreground font-semibold\">先看某位侯爵的進度，再看全域性惡名；這兩者關聯，但不是同一條提示。</strong></p>\n<h2 id=\"先读懂宫廷面板\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">先讀懂宮廷面板</h2>\n<p class=\"text-foreground/90 mt-2 leading-7\">三位侯爵各有對應活動。完成相關行動會推動你與這位侯爵正面交鋒；擾亂統治同時會增加全域性惡名，新惡名等級帶來 Brencis 的敕令。某位侯爵條變化，不等於你應該立刻把全地圖的活動都清掉。</p>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 布蘭西斯與三位侯爵\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/court.webp\" alt=\"布蘭西斯與三位侯爵\" width=\"1300\" height=\"650\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">布蘭西斯和三位侯爵對應宮廷系統的兩個層面：地區活動推動侯爵進度，全域性惡名帶來新的敕令。</span><a href=\"https://dawnwalkergame.com/us/en/home\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">遊戲內教程配圖 · Rebel Wolves</a></figcaption></figure>\n<p class=\"text-foreground/90 mt-2 leading-7\">每完成一次影響宮廷的行動，開啟面板看看：是誰的進度增加了、有沒有新目標、惡名是否跨級。這樣比只看地圖上少了一個標記更能判斷下一步。</p>\n<h2 id=\"磨坊起步先找失踪者的线索\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">磨坊起步：先找失蹤者的線索</h2>\n<p class=\"text-foreground/90 mt-2 leading-7\">離開 Laslea 向南探索時，留意 <strong class=\"text-foreground font-semibold\">Mert's Mill</strong> 。與 Mert 的妻子 Rena 交談，得知他被帶走，接入 <strong class=\"text-foreground font-semibold\">The Firebrand</strong> 。之後沿任務線索去軍營尋找 Mert。IGN 的開局影片把這裡作為進入北部宮廷線的一個具體起點。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\">白天與夜晚的準備不同：白天入營的對話路線可能要求交出武器；夜晚可以利用血族移動與能力。選擇前先存檔，閱讀對話裡的條件，不要下意識一路確認。</p>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 廢墟通道對面的暗影步目標\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/shadowstep.webp\" alt=\"廢墟通道對面的暗影步目標\" width=\"1297\" height=\"440\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">夜間位移可以幫助尋找高處入口。圖為遊戲內暗影步教程，說明的是移動方式，不是該軍營鑰匙的具體位置。</span><a href=\"https://dawnwalkergame.com/us/en/home\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">遊戲內教程配圖 · Rebel Wolves</a></figcaption></figure>\n<h2 id=\"见到-mert-后才是营救阶段\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">見到 Mert 後，才是營救階段</h2>\n<p class=\"text-foreground/90 mt-2 leading-7\">進入營區後，影片提到透過賄賂看守或處理欺負看守計程車兵來獲得接近牢房的機會。 <strong class=\"text-foreground font-semibold\">與 Mert 對話</strong> 會把任務推進到 <strong class=\"text-foreground font-semibold\">Under Watchful Eyes</strong> ，這時目標才轉為真正將他救出去。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\">夜間潛入示範利用塔樓方向的暗影步路線，在監管者附近尋找鑰匙，再回牢房救人。出門後的護送戰比單純拿鑰匙更危險：開門前先補血、整理快速欄，別以為救人對話結束就能安全離開。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\">如果鑰匙目標沒出現，先查日誌是否已經進入營救階段；如果人已獲救但任務沒有結束，檢查是否仍有護送目標。不要在任務還沒推進時只照著影片的後半段找門。</p>\n<h2 id=\"救完人后按需推进安布卢斯\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">救完人後，按需推進安布盧斯</h2>\n<p class=\"text-foreground/90 mt-2 leading-7\">這條營救線會推動安布盧斯相關進度。繼續沿路時，士兵巡邏與書信可能給出血蛭運輸活動線索。 <strong class=\"text-foreground font-semibold\">讀掉落紙條再看地圖</strong> ，不要打完只撿金幣就走。血蛭也能用於夜間恢復，但具體活動耗時仍要看沙漏提示。<a href=\"https://www.youtube.com/watch?v=yEs0e6-L-bM\" class=\"text-primary font-medium underline-offset-4 hover:underline\">IGN 開局流程</a>展示了這條連線。</p>\n<figure class=\"border-border bg-card my-8 overflow-hidden rounded-xl border\"><button type=\"button\" aria-label=\"放大: 嗜血渴望教程中的吸血畫面\" class=\"group relative block w-full cursor-zoom-in bg-black/20\"><img src=\"/imgs/guides/blood-craving.webp\" alt=\"嗜血渴望教程中的吸血畫面\" width=\"1300\" height=\"650\" loading=\"lazy\" decoding=\"async\" class=\"m-0 h-auto max-h-[36rem] w-full object-contain\"/><span class=\"bg-background/90 text-foreground absolute right-3 bottom-3 inline-flex items-center gap-1.5 rounded-md px-2 py-1 text-xs\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-maximize2 lucide-maximize-2 size-3.5\" aria-hidden=\"true\"><path d=\"M15 3h6v6\"></path><path d=\"m21 3-7 7\"></path><path d=\"m3 21 7-7\"></path><path d=\"M9 21H3v-6\"></path></svg>放大</span></button><figcaption class=\"space-y-2 px-4 py-3 text-sm leading-relaxed\"><span class=\"text-foreground/90 block\">救人流程中同樣要防止低血族生命觸發嗜血渴望。護送前恢復，避免帶著一格血進入後續交談。</span><a href=\"https://dawnwalkergame.com/us/en/home\" target=\"_blank\" rel=\"noreferrer\" class=\"text-muted-foreground block text-xs underline underline-offset-4\">遊戲內教程配圖 · Rebel Wolves</a></figcaption></figure>\n<h2 id=\"什么时候应该暂缓刷恶名\" class=\"text-foreground mt-10 mb-3 scroll-mt-24 text-lg font-semibold tracking-tight md:text-xl\">什麼時候應該暫緩刷惡名</h2>\n<div class=\"border-border my-5 max-w-full overflow-x-auto rounded-lg border\"><table class=\"w-full min-w-[32rem] border-collapse text-left text-sm leading-relaxed\"><thead><tr><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">你現在想完成的事</th><th class=\"border-border bg-muted border-b px-4 py-3 align-top font-semibold\">更合理的安排</th></tr></thead><tbody><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">城內對話和同伴任務</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">先處理當前人物目標，再連續清宮廷破壞活動</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">與某位侯爵交鋒</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">選屬於該侯爵的活動，每次檢查面板變化</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">收集材料與傳奇裝備</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">先判斷該路線是否順路、是否需要高惡名</td></tr><tr><td class=\"border-border/60 border-b px-4 py-3 align-top\">衝刺結局</td><td class=\"border-border/60 border-b px-4 py-3 align-top\">完成你需要的同伴準備，保留終局前存檔</td></tr></tbody></table></div>\n<p class=\"text-foreground/90 mt-2 leading-7\">高惡名可能帶來更強追捕、物價或通行方面的阻礙，具體效果以當前敕令為準。這不是要求永遠保持低惡名：例如 <a href=\"/zh-tw/guides/mihai-sword-arbiter-armor/\" class=\"text-primary font-medium underline-offset-4 hover:underline\">仲裁者護甲任務</a>就和宮廷進度有關。重點是讓惡名變化符合你正在做的事。</p>\n<p class=\"text-foreground/90 mt-2 leading-7\"><strong class=\"text-foreground font-semibold\">來源：</strong> <a href=\"https://www.youtube.com/watch?v=yEs0e6-L-bM\" class=\"text-primary font-medium underline-offset-4 hover:underline\">IGN 開局十件事</a>、<a href=\"https://www.youtube.com/watch?v=RAC16IqF3gg\" class=\"text-primary font-medium underline-offset-4 hover:underline\">NorZZa 的宮廷與敕令提醒</a>、遊戲內宮廷教程。長流程定位可對照 <a href=\"https://www.bilibili.com/video/BV17GtD6LEBH/?p=7\" class=\"text-primary font-medium underline-offset-4 hover:underline\">迪亞哥布蘭度SBR P7 軍營段落</a>。</p></div></article>\n"}}}