{"version":1,"locale":"en","articles":{"/locations/briar-sloughs":{"version":1,"id":"/locations/briar-sloughs","locale":"en","path":"/locations/briar-sloughs","title":"Briar Sloughs | Dawnwalker Wiki","description":"First open-month region IGN sends you to after Smoke and Ashes. Soldier camp, Murohn's Lair, a scouting tower, and a Pilgrimage for Power stone across the river.","heading":"Briar Sloughs","bodyHtml":"<article data-page-title=\"Briar Sloughs | Dawnwalker Wiki\" data-page-description=\"First open-month region IGN sends you to after Smoke and Ashes. Soldier camp, Murohn's Lair, a scouting tower, and a Pilgrimage for Power stone across the river.\" class=\"mx-auto max-w-3xl px-4 py-12 sm:py-16\"><a href=\"/map/\" class=\"text-muted-foreground hover:text-foreground inline-flex items-center gap-2 text-sm\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-arrow-left size-4\" aria-hidden=\"true\"><path d=\"m12 19-7-7 7-7\"></path><path d=\"M19 12H5\"></path></svg>Back to map</a><p class=\"text-muted-foreground mt-8 text-xs\">Wetlands · both</p><h1 class=\"mt-2 font-serif text-4xl\">Briar Sloughs</h1><p class=\"mt-6 leading-relaxed\">First open-month region IGN sends you to after Smoke and Ashes. Soldier camp, Murohn&#x27;s Lair, a scouting tower, and a Pilgrimage for Power stone across the river.</p><h2 class=\"mt-8 font-medium\">How to spend it</h2><p class=\"text-muted-foreground mt-2 leading-relaxed\">Tower reward: Amalgam Manual. Coward&#x27;s Path shrine for a bad ending also sits in this south.</p></article>\n"},"/locations/cowards-path":{"version":1,"id":"/locations/cowards-path","locale":"en","path":"/locations/cowards-path","title":"Coward's Path | Dawnwalker Wiki","description":"Broken bridge and an open gate west of the shrine. Night climb out of the valley. A Hero They Deserve lives here.","heading":"Coward's Path","bodyHtml":"<article data-page-title=\"Coward's Path | Dawnwalker Wiki\" data-page-description=\"Broken bridge and an open gate west of the shrine. Night climb out of the valley. A Hero They Deserve lives here.\" class=\"mx-auto max-w-3xl px-4 py-12 sm:py-16\"><a href=\"/map/\" class=\"text-muted-foreground hover:text-foreground inline-flex items-center gap-2 text-sm\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-arrow-left size-4\" aria-hidden=\"true\"><path d=\"m12 19-7-7 7-7\"></path><path d=\"M19 12H5\"></path></svg>Back to map</a><p class=\"text-muted-foreground mt-8 text-xs\">Shrine / gate · night</p><h1 class=\"mt-2 font-serif text-4xl\">Coward&#x27;s Path</h1><p class=\"mt-6 leading-relaxed\">Broken bridge and an open gate west of the shrine. Night climb out of the valley. A Hero They Deserve lives here.</p><h2 class=\"mt-8 font-medium\">How to spend it</h2><p class=\"text-muted-foreground mt-2 leading-relaxed\">Planeshift + Shadowstep up the canyon wall. &quot;[leave the valley forever]&quot; is the line. Manual save.</p></article>\n"},"/locations/greifberg-castle":{"version":1,"id":"/locations/greifberg-castle","locale":"en","path":"/locations/greifberg-castle","title":"Greifberg Castle | Dawnwalker Wiki","description":"Brencis's seat. The game allows an attempt far earlier than players expect. A Lone Wolf's Hunt lives here. Designer comment: nothing stops you walking here after the prologue.","heading":"Greifberg Castle","bodyHtml":"<article data-page-title=\"Greifberg Castle | Dawnwalker Wiki\" data-page-description=\"Brencis's seat. The game allows an attempt far earlier than players expect. A Lone Wolf's Hunt lives here. Designer comment: nothing stops you walking here after the prologue.\" class=\"mx-auto max-w-3xl px-4 py-12 sm:py-16\"><a href=\"/map/\" class=\"text-muted-foreground hover:text-foreground inline-flex items-center gap-2 text-sm\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-arrow-left size-4\" aria-hidden=\"true\"><path d=\"m12 19-7-7 7-7\"></path><path d=\"M19 12H5\"></path></svg>Back to map</a><p class=\"text-muted-foreground mt-8 text-xs\">Castle · both</p><h1 class=\"mt-2 font-serif text-4xl\">Greifberg Castle</h1><p class=\"mt-6 leading-relaxed\">Brencis&#x27;s seat. The game allows an attempt far earlier than players expect. A Lone Wolf&#x27;s Hunt lives here. Designer comment: nothing stops you walking here after the prologue.</p><h2 class=\"mt-8 font-medium\">How to spend it</h2><p class=\"text-muted-foreground mt-2 leading-relaxed\">Allowed is not recommended. Arrive with a sword, a hex, and at least one officer meter dumped.</p></article>\n"},"/locations/laslea-glen":{"version":1,"id":"/locations/laslea-glen","locale":"en","path":"/locations/laslea-glen","title":"Laslea Glen | Dawnwalker Wiki","description":"Coen's home village. The prologue, the Blood Mass, and the church scouting tower all start here. Exploration is free; almost every named errand before sundown is not.","heading":"Laslea Glen","bodyHtml":"<article data-page-title=\"Laslea Glen | Dawnwalker Wiki\" data-page-description=\"Coen's home village. The prologue, the Blood Mass, and the church scouting tower all start here. Exploration is free; almost every named errand before sundown is not.\" class=\"mx-auto max-w-3xl px-4 py-12 sm:py-16\"><a href=\"/map/\" class=\"text-muted-foreground hover:text-foreground inline-flex items-center gap-2 text-sm\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-arrow-left size-4\" aria-hidden=\"true\"><path d=\"m12 19-7-7 7-7\"></path><path d=\"M19 12H5\"></path></svg>Back to map</a><p class=\"text-muted-foreground mt-8 text-xs\">Village · both</p><h1 class=\"mt-2 font-serif text-4xl\">Laslea Glen</h1><p class=\"mt-6 leading-relaxed\">Coen&#x27;s home village. The prologue, the Blood Mass, and the church scouting tower all start here. Exploration is free; almost every named errand before sundown is not.</p><h2 class=\"mt-8 font-medium\">How to spend it</h2><p class=\"text-muted-foreground mt-2 leading-relaxed\">Climb the church tower at night for the Aether Flow Manual once you have Shadowstep.</p></article>\n"},"/locations/maragir-wealds":{"version":1,"id":"/locations/maragir-wealds","locale":"en","path":"/locations/maragir-wealds","title":"Maragir Wealds | Dawnwalker Wiki","description":"Eastern woods. GameSpot tower on the eastern edge holds a Vidmo specter. Night climb.","heading":"Maragir Wealds","bodyHtml":"<article data-page-title=\"Maragir Wealds | Dawnwalker Wiki\" data-page-description=\"Eastern woods. GameSpot tower on the eastern edge holds a Vidmo specter. Night climb.\" class=\"mx-auto max-w-3xl px-4 py-12 sm:py-16\"><a href=\"/map/\" class=\"text-muted-foreground hover:text-foreground inline-flex items-center gap-2 text-sm\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-arrow-left size-4\" aria-hidden=\"true\"><path d=\"m12 19-7-7 7-7\"></path><path d=\"M19 12H5\"></path></svg>Back to map</a><p class=\"text-muted-foreground mt-8 text-xs\">Forest · night</p><h1 class=\"mt-2 font-serif text-4xl\">Maragir Wealds</h1><p class=\"mt-6 leading-relaxed\">Eastern woods. GameSpot tower on the eastern edge holds a Vidmo specter. Night climb.</p><h2 class=\"mt-8 font-medium\">How to spend it</h2><p class=\"text-muted-foreground mt-2 leading-relaxed\">Do not treat this as a daytime stroll. Bring feed and a traversal skill.</p></article>\n"},"/locations/shrikes-crag":{"version":1,"id":"/locations/shrikes-crag","locale":"en","path":"/locations/shrikes-crag","title":"Shrike's Crag | Dawnwalker Wiki","description":"A Deal with the Devil. Brencis offers a parley after you prove you are not a man to trifle with. Trap, opening, or both.","heading":"Shrike's Crag","bodyHtml":"<article data-page-title=\"Shrike's Crag | Dawnwalker Wiki\" data-page-description=\"A Deal with the Devil. Brencis offers a parley after you prove you are not a man to trifle with. Trap, opening, or both.\" class=\"mx-auto max-w-3xl px-4 py-12 sm:py-16\"><a href=\"/map/\" class=\"text-muted-foreground hover:text-foreground inline-flex items-center gap-2 text-sm\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-arrow-left size-4\" aria-hidden=\"true\"><path d=\"m12 19-7-7 7-7\"></path><path d=\"M19 12H5\"></path></svg>Back to map</a><p class=\"text-muted-foreground mt-8 text-xs\">Parley ground · both</p><h1 class=\"mt-2 font-serif text-4xl\">Shrike&#x27;s Crag</h1><p class=\"mt-6 leading-relaxed\">A Deal with the Devil. Brencis offers a parley after you prove you are not a man to trifle with. Trap, opening, or both.</p><h2 class=\"mt-8 font-medium\">How to spend it</h2><p class=\"text-muted-foreground mt-2 leading-relaxed\">Manual save. Seven recorded outcomes.</p></article>\n"},"/locations/silts-tower":{"version":1,"id":"/locations/silts-tower","locale":"en","path":"/locations/silts-tower","title":"Silts Tower | Dawnwalker Wiki","description":"Top-floor door starts Home Sweet Home. Stay in the loop for Together Forever. Climb out the well for Astrologer's Ring.","heading":"Silts Tower","bodyHtml":"<article data-page-title=\"Silts Tower | Dawnwalker Wiki\" data-page-description=\"Top-floor door starts Home Sweet Home. Stay in the loop for Together Forever. Climb out the well for Astrologer's Ring.\" class=\"mx-auto max-w-3xl px-4 py-12 sm:py-16\"><a href=\"/map/\" class=\"text-muted-foreground hover:text-foreground inline-flex items-center gap-2 text-sm\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-arrow-left size-4\" aria-hidden=\"true\"><path d=\"m12 19-7-7 7-7\"></path><path d=\"M19 12H5\"></path></svg>Back to map</a><p class=\"text-muted-foreground mt-8 text-xs\">Tower · both</p><h1 class=\"mt-2 font-serif text-4xl\">Silts Tower</h1><p class=\"mt-6 leading-relaxed\">Top-floor door starts Home Sweet Home. Stay in the loop for Together Forever. Climb out the well for Astrologer&#x27;s Ring.</p><h2 class=\"mt-8 font-medium\">How to spend it</h2><p class=\"text-muted-foreground mt-2 leading-relaxed\">Manual save before the fourth dream boss if you want the ring, not the dream.</p></article>\n"},"/locations/st-tynas":{"version":1,"id":"/locations/st-tynas","locale":"en","path":"/locations/st-tynas","title":"St. Tyna's | Dawnwalker Wiki","description":"Anca waits at the inn after the Mass. Echoes of Silenced Bells and the romance close happen here.","heading":"St. Tyna's","bodyHtml":"<article data-page-title=\"St. Tyna's | Dawnwalker Wiki\" data-page-description=\"Anca waits at the inn after the Mass. Echoes of Silenced Bells and the romance close happen here.\" class=\"mx-auto max-w-3xl px-4 py-12 sm:py-16\"><a href=\"/map/\" class=\"text-muted-foreground hover:text-foreground inline-flex items-center gap-2 text-sm\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-arrow-left size-4\" aria-hidden=\"true\"><path d=\"m12 19-7-7 7-7\"></path><path d=\"M19 12H5\"></path></svg>Back to map</a><p class=\"text-muted-foreground mt-8 text-xs\">Grove / inn · day</p><h1 class=\"mt-2 font-serif text-4xl\">St. Tyna&#x27;s</h1><p class=\"mt-6 leading-relaxed\">Anca waits at the inn after the Mass. Echoes of Silenced Bells and the romance close happen here.</p><h2 class=\"mt-8 font-medium\">How to spend it</h2><p class=\"text-muted-foreground mt-2 leading-relaxed\">Day vendors. Do not bring hunger through the door.</p></article>\n"},"/locations/stoneward-post":{"version":1,"id":"/locations/stoneward-post","locale":"en","path":"/locations/stoneward-post","title":"Stoneward Post | Dawnwalker Wiki","description":"Under Watchful Eyes: free miller Mert without alerting the whole post.","heading":"Stoneward Post","bodyHtml":"<article data-page-title=\"Stoneward Post | Dawnwalker Wiki\" data-page-description=\"Under Watchful Eyes: free miller Mert without alerting the whole post.\" class=\"mx-auto max-w-3xl px-4 py-12 sm:py-16\"><a href=\"/map/\" class=\"text-muted-foreground hover:text-foreground inline-flex items-center gap-2 text-sm\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-arrow-left size-4\" aria-hidden=\"true\"><path d=\"m12 19-7-7 7-7\"></path><path d=\"M19 12H5\"></path></svg>Back to map</a><p class=\"text-muted-foreground mt-8 text-xs\">Outpost · both</p><h1 class=\"mt-2 font-serif text-4xl\">Stoneward Post</h1><p class=\"mt-6 leading-relaxed\">Under Watchful Eyes: free miller Mert without alerting the whole post.</p><h2 class=\"mt-8 font-medium\">How to spend it</h2><p class=\"text-muted-foreground mt-2 leading-relaxed\">Loud clears fail the quest. Night claws or daytime talk, not a massacre.</p></article>\n"},"/locations/svartrau":{"version":1,"id":"/locations/svartrau","locale":"en","path":"/locations/svartrau","title":"Svartrau | Dawnwalker Wiki","description":"Only true city. Silver wealth, thieves, cathedral, Carpenter Row, Neustadt, Silberkreis. Shops close at night. Balcony doors are often left open.","heading":"Svartrau","bodyHtml":"<article data-page-title=\"Svartrau | Dawnwalker Wiki\" data-page-description=\"Only true city. Silver wealth, thieves, cathedral, Carpenter Row, Neustadt, Silberkreis. Shops close at night. Balcony doors are often left open.\" class=\"mx-auto max-w-3xl px-4 py-12 sm:py-16\"><a href=\"/map/\" class=\"text-muted-foreground hover:text-foreground inline-flex items-center gap-2 text-sm\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-arrow-left size-4\" aria-hidden=\"true\"><path d=\"m12 19-7-7 7-7\"></path><path d=\"M19 12H5\"></path></svg>Back to map</a><p class=\"text-muted-foreground mt-8 text-xs\">Capital · both</p><h1 class=\"mt-2 font-serif text-4xl\">Svartrau</h1><p class=\"mt-6 leading-relaxed\">Only true city. Silver wealth, thieves, cathedral, Carpenter Row, Neustadt, Silberkreis. Shops close at night. Balcony doors are often left open.</p><h2 class=\"mt-8 font-medium\">How to spend it</h2><p class=\"text-muted-foreground mt-2 leading-relaxed\">Day for vendors and talk. Night for roofs and the cathedral climb.</p></article>\n"},"/locations/svartrau-cathedral":{"version":1,"id":"/locations/svartrau-cathedral","locale":"en","path":"/locations/svartrau-cathedral","title":"Svartrau Cathedral | Dawnwalker Wiki","description":"Walled complex: church, cloisters, courtyards, almshouse, denied catacombs. Walk in by day. Night is a trespass under patrol. Surviving fresco of Saint Mihai and the silver sword.","heading":"Svartrau Cathedral","bodyHtml":"<article data-page-title=\"Svartrau Cathedral | Dawnwalker Wiki\" data-page-description=\"Walled complex: church, cloisters, courtyards, almshouse, denied catacombs. Walk in by day. Night is a trespass under patrol. Surviving fresco of Saint Mihai and the silver sword.\" class=\"mx-auto max-w-3xl px-4 py-12 sm:py-16\"><a href=\"/map/\" class=\"text-muted-foreground hover:text-foreground inline-flex items-center gap-2 text-sm\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-arrow-left size-4\" aria-hidden=\"true\"><path d=\"m12 19-7-7 7-7\"></path><path d=\"M19 12H5\"></path></svg>Back to map</a><p class=\"text-muted-foreground mt-8 text-xs\">Complex · both</p><h1 class=\"mt-2 font-serif text-4xl\">Svartrau Cathedral</h1><p class=\"mt-6 leading-relaxed\">Walled complex: church, cloisters, courtyards, almshouse, denied catacombs. Walk in by day. Night is a trespass under patrol. Surviving fresco of Saint Mihai and the silver sword.</p><h2 class=\"mt-8 font-medium\">How to spend it</h2><p class=\"text-muted-foreground mt-2 leading-relaxed\">A Dubious Gift buys library access via caretaker Radu.</p></article>\n"},"/locations/tantari-woods":{"version":1,"id":"/locations/tantari-woods","locale":"en","path":"/locations/tantari-woods","title":"Tantari Woods | Dawnwalker Wiki","description":"Forest that watches back. Ascar the beekeeper is from Tantari. Howling Keep sits in this belt on several wikis.","heading":"Tantari Woods","bodyHtml":"<article data-page-title=\"Tantari Woods | Dawnwalker Wiki\" data-page-description=\"Forest that watches back. Ascar the beekeeper is from Tantari. Howling Keep sits in this belt on several wikis.\" class=\"mx-auto max-w-3xl px-4 py-12 sm:py-16\"><a href=\"/map/\" class=\"text-muted-foreground hover:text-foreground inline-flex items-center gap-2 text-sm\"><svg xmlns=\"http://www.w3.org/2000/svg\" width=\"24\" height=\"24\" viewBox=\"0 0 24 24\" fill=\"none\" stroke=\"currentColor\" stroke-width=\"2\" stroke-linecap=\"round\" stroke-linejoin=\"round\" class=\"lucide lucide-arrow-left size-4\" aria-hidden=\"true\"><path d=\"m12 19-7-7 7-7\"></path><path d=\"M19 12H5\"></path></svg>Back to map</a><p class=\"text-muted-foreground mt-8 text-xs\">Forest · both</p><h1 class=\"mt-2 font-serif text-4xl\">Tantari Woods</h1><p class=\"mt-6 leading-relaxed\">Forest that watches back. Ascar the beekeeper is from Tantari. Howling Keep sits in this belt on several wikis.</p><h2 class=\"mt-8 font-medium\">How to spend it</h2><p class=\"text-muted-foreground mt-2 leading-relaxed\">Uriash and mountain glyphs start showing up as you climb out of the trees.</p></article>\n"}}}